merge: fix #490 part 2 — plugin windows adopt an authored size change (geometry-hash revision)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
commit
3d7065ebc0
7 changed files with 301 additions and 29 deletions
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@ -4767,11 +4767,20 @@ public sealed class RetailUiRuntime : IDisposable
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// later registration/sidepanel failure then rolls the mounted
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// subtree back through FailMount instead of leaking it.
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_bindings.Plugins.CompleteMount(panel, Host.Root, element);
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// #490 part 2: derive the authored-geometry revision from
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// the panel's own authored extent instead of a hard-coded 0
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// — see RetailWindowLayoutPersistence's class doc and
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// RetailWindowManager.ComputeAuthoredGeometryRevision's own
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// doc for why a plugin window can't use the built-in
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// windows' manual-literal scheme.
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int authoredGeometryRevision = RetailWindowManager.ComputeAuthoredGeometryRevision(
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element.Width, element.Height, element.MinWidth, element.MinHeight, element.Resizable);
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RetailWindowHandle handle = Host.WindowManager.Register(
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panel.WindowName,
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element,
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element,
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visibility);
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visibility,
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authoredGeometryRevision: authoredGeometryRevision);
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_bindings.Plugins.CompleteWindowMount(
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panel,
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() => Host.WindowManager.Unregister(panel.WindowName));
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@ -9,6 +9,31 @@ namespace AcDream.App.UI;
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/// per-resolution settings. It deliberately ignores the temporary pre-login
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/// <c>default</c> character key so startup layout cannot overwrite a real
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/// character's state.
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///
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/// <para>
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/// <b>Authored-geometry revision (#490 part 2).</b> Every registered window
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/// carries an <c>authoredGeometryRevision</c> (see
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/// <see cref="RetailWindowHandle.AuthoredGeometryRevision"/>); a restore
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/// whose saved revision differs from the handle's current one replaces only
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/// the saved WIDTH/HEIGHT with the current authored size
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/// (<see cref="MigrateAuthoredGeometry"/>) — position, visibility, and
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/// collapsed/maximized state are untouched, and the clamp in
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/// <see cref="Apply"/> still re-fits the kept position to the live screen.
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/// Built-in retail-imported windows hand-pick that revision as a small
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/// incrementing literal at their <c>Register</c> call site (chat windows:
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/// <c>authoredGeometryRevision = 1</c>) — a deliberate author decision each
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/// time their authored size changes. Plugin windows have no such call site
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/// an author remembers to touch, so <c>MountPlugins</c> instead derives the
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/// revision automatically from the authored geometry tuple itself via
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/// <see cref="RetailWindowManager.ComputeAuthoredGeometryRevision"/>
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/// (width, height, min width, min height, resizable): unchanged authored
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/// geometry hashes to the same revision (a user's own resize survives
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/// restore), and ANY authored geometry change hashes to a different one
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/// (the stored size resets to the new default exactly once). Because a hash
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/// is not an ordered counter, the comparison is for INEQUALITY — see
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/// <see cref="MigrateAuthoredGeometry"/>'s own doc for why the original
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/// "newer revision only" read was wrong for this case.
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/// </para>
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/// </summary>
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public sealed class RetailWindowLayoutPersistence : IDisposable
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{
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@ -295,11 +320,26 @@ public sealed class RetailWindowLayoutPersistence : IDisposable
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handle.AuthoredGeometryRevision);
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}
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/// <summary>
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/// #490 part 2: compares revisions for INEQUALITY, not ordering. Built-in
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/// retail-imported windows hand-pick a small incrementing literal
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/// (0, 1, 2…) that only ever grows, so the original "migrate only if
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/// saved < authored" read fine for them. Plugin windows instead derive
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/// their revision from a hash of the authored geometry itself
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/// (<see cref="RetailWindowManager.ComputeAuthoredGeometryRevision"/>) so
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/// their author never has to remember to bump a literal — but a hash is
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/// not a counter, and two different authored sizes can hash in either
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/// order. "The authored size changed" therefore means "the value
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/// differs", not "the value went up"; treating it as ordered silently
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/// dropped every size-decreasing (by hash value, not by pixels) plugin
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/// update, which is exactly how MossTank's 856x236 -> 984x271 bump got
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/// stuck at the old size for every user with a stored layout.
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/// </summary>
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private static UiWindowLayout MigrateAuthoredGeometry(
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UiWindowLayout saved,
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UiWindowLayout authored)
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{
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if (saved.AuthoredGeometryRevision >= authored.AuthoredGeometryRevision)
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if (saved.AuthoredGeometryRevision == authored.AuthoredGeometryRevision)
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return saved;
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return saved with
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@ -111,6 +111,45 @@ public sealed class RetailWindowManager : IDisposable
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return handle;
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}
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/// <summary>
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/// Derives a stable authored-geometry revision from a window's own
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/// authored extent (width, height, min width, min height, resizable), so
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/// a plugin window's <see cref="Register"/> call can invalidate an
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/// obsolete saved size across an authored-size change WITHOUT the plugin
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/// author remembering to bump an explicit revision literal the way
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/// built-in retail-imported windows do (#490 part 2 — MossTank shipped
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/// 856x236 -> 984x271 and every stored layout stayed at 856x236 forever).
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/// Deliberately NOT <see cref="HashCode"/>: that type reseeds its
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/// internal state once per process specifically to defeat hash-flooding
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/// attacks, so the SAME geometry would hash to a DIFFERENT value on
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/// every relaunch — every login would look like a fresh authored-geometry
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/// revision and reset every plugin window's saved size, every time. This
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/// instead combines the exact IEEE-754 bit patterns with a fixed FNV-1a-
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/// style multiplier, which is stable across processes, machines, and
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/// .NET versions. <see cref="RetailWindowLayoutPersistence.MigrateAuthoredGeometry"/>
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/// compares revisions for INEQUALITY, not ordering — a hash is not a
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/// counter, so "authored size changed" means "the value differs",
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/// whichever direction it moved. The sign bit is masked off the result:
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/// <see cref="Register"/> clamps a negative <c>authoredGeometryRevision</c>
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/// up to 0 (its "no explicit revision" sentinel), and a hash landing
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/// there would be indistinguishable from an old, pre-hash saved layout
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/// that never had a revision at all.
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/// </summary>
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public static int ComputeAuthoredGeometryRevision(
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float width, float height, float minWidth, float minHeight, bool resizable)
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{
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unchecked
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{
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int hash = 17;
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hash = (hash * 31) + BitConverter.SingleToInt32Bits(width);
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hash = (hash * 31) + BitConverter.SingleToInt32Bits(height);
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hash = (hash * 31) + BitConverter.SingleToInt32Bits(minWidth);
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hash = (hash * 31) + BitConverter.SingleToInt32Bits(minHeight);
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hash = (hash * 31) + (resizable ? 1 : 0);
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return hash & 0x7FFFFFFF;
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}
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}
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public bool TryGet(string name, out RetailWindowHandle handle)
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=> _byName.TryGetValue(name, out handle!);
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