feat(streaming): PhysicsDatBundle on LoadedLandblock (datLock fix scaffold)
Carries the parsed dat objects ApplyLoadedTerrainLocked needs so the worker can pre-read them and the apply can run lock-free. Optional field (default null) keeps existing LoadedLandblock construction back-compatible. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@ -5,4 +5,5 @@ namespace AcDream.Core.World;
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public sealed record LoadedLandblock(
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uint LandblockId,
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LandBlock Heightmap,
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IReadOnlyList<WorldEntity> Entities);
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IReadOnlyList<WorldEntity> Entities,
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PhysicsDatBundle? PhysicsDats = null);
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