docs: #101 — A6.P8 ship + ISSUES.md update (Outcome A)

Records the A6.P8 mesh-aabb-fallback suppression ship outcome
in CLAUDE.md and moves issue #101 to Recently closed. Visual
verification confirmed end-to-end ramp climb on GfxObj 0x01000C16's
BSP (walkable inclined polygon, Normal.Z=0.717).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-05-25 20:31:30 +02:00
parent 6ca872feba
commit 381561f5cf
2 changed files with 41 additions and 59 deletions

View file

@ -959,6 +959,19 @@ L-spotlight, indoor sling-out (Finding 3 family with #98), and the
("Kill a drudge") is deferred until M1.5 lands.** Full M1.5 writeup at
the corresponding block in `docs/plans/2026-05-12-milestones.md`.
**A6.P8 — Mesh-AABB-fallback phantom suppression for GfxObj-only stabs — SHIPPED 2026-05-25.**
Three commits: `f6305b1` (PhysicsDataCache.IsPhantomGfxObjSource + 3 unit tests),
`5240d65` (GameWindow.cs wire-in at line 6127), `6ca872f` (test-class doc
line-ref sync from code review). Issue #101 CLOSED — the 10 phantom stair
cyls on the Holtburg upper-floor cottage staircase are gone; collision
falls through to entity `0x40B50089` (GfxObj `0x01000C16`, `hasPhys=True`
BSP with walkable inclined polygon at `Normal.Z=0.717`, world ramp from
(111.10, 25.50, 94.00)→(107.50, 27.10, 97.50)). Visual-verified end-to-end
2026-05-25: holding W continuously climbs Z=94→97.5 over the full 45°
ramp; no phantom diagonal slides (`[cyl-test]` count on `obj=0x40B500*`
post-fix = 0 vs 7101 pre-fix). Spec:
[`docs/superpowers/plans/2026-05-25-issue-101-stairs-cyl-phantom.md`](docs/superpowers/plans/2026-05-25-issue-101-stairs-cyl-phantom.md).
**Today's pre-M1.5 baseline (2026-05-20).** Five surgical fixes
shipped to close the user-reported "logged in inside the inn, ran
through walls" bug: A4 (multi-cell BSP iteration, `691493e`),