docs(render): record the 10/10 NVIDIA cross-vendor verdict; adopt the driver-defect conclusion

The exact V4c binary - verified by its embedded wb-mesh pipeline literals - rendered ten of ten repeat-gate cycles on a separate NVIDIA PC against the same ACE, same scene, same account, while the AMD box fails 30%+ of identical runs with the defect pinned to this binary at p=0.024. Two GL drivers, one failure. Option B is adopted: GL keeps the legacy world path to V10, the RHI world path ships on Vulkan, and the V4c/V4d GL re-land is closed rather than parked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-07-28 07:45:24 +02:00
parent fb9c6693dc
commit 37f3ed0498

View file

@ -974,6 +974,29 @@ of a multi-hour bisect:
fault reproducing on both backends is a property of the ported path itself, not
of a driver's GL stack.
#### 5.5.6 Cross-vendor verdict (2026-07-28): NVIDIA renders the V4c binary 10/10
The missing second data point arrived before the Vulkan one. The exact V4c
binary — published from `eb2ba4e5` + `git revert --no-commit 543bc79f`, and
verified to be the V4c build by its embedded `wb-mesh-*` pipeline-name literals,
which the HEAD build on the AMD machine provably lacks — ran the full ten-cycle
repeat-connected gate on a separate NVIDIA PC against the same ACE instance,
same account, same pinned worst-case cell, desktop-witness verdict:
**10/10 RENDERED.** Ten clean runs bound the NVIDIA failure rate below ~4% at
90% confidence, against a measured 30%+ (up to 5-of-5) on the AMD box, where the
interleaved A/B probe had already pinned the defect to this binary at p≈0.024.
Same binary, same server, same scene, two GL drivers: only AMD's fails, and it
fails below the API in four independent instruments. **The driver-defect
conclusion is adopted as established** (AMD 26.6.4 GL stack, RX 9070 XT). The
Vulkan world-path measurement remains worth taking when V6 completes — as the
shipping path's own proof, no longer as the discriminator. Per the §5.5.5
decision rule this selects option (B): the GL backend keeps the legacy raw-GL
world path through to V10 as the documented, scoped fork exception, and the
RHI world path ships on Vulkan. V4c/V4d's GL re-land is closed, not merely
parked; their content returns as the Vulkan world path.
**Sequencing.** V5 and V6 execute next, in that order. **V4t and V4eV4h are
re-sequenced after the verdict**, not before it — V4h in particular cannot be
specified until it is known whether "nothing raw-GL remains" is still reachable.