feat(runtime): FA4 -- fellowship roster enumeration + Social selection source
IRuntimeFellowshipView.GetMembers() gives the fellowship panel a way to enumerate the whole roster (TryGetMember alone needs the guid first, which a UI roster build doesn't have yet). Implemented on RuntimeFellowshipState.FellowshipView as a materialized snapshot under the same lock every other read there uses. SelectionChangeSource.Social covers a fellowship-roster row click (gmFellowshipUI's list-selection arm calls the same ACCWeenieObject::SetSelectedObject primitive every other selection origin uses -- lane B docs/research/2026-08-11-fa-panel-structure.md §6.2/§2.8). Runtime tests: +4 (RuntimeFellowshipStateTests.GetMembers_*). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -18,6 +18,12 @@ public enum SelectionChangeSource
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// ACCWeenieObject::SetSelectedObject primitive as every other origin
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// (VendorSellUI::AddItemToSell, pc:203558), never a vendor-local one.
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Vendor,
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// Campaign FA slice FA4: a fellowship-roster row click. Retail's
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// gmFellowshipUI::ListenToElementMessage list-selection arm
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// (docs/research/2026-08-11-fa-panel-structure.md §6.2/§2.8) calls
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// ACCWeenieObject::SetSelectedObject on the SAME global primitive —
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// clicking a fellow in the panel selects them in the world too.
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Social,
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}
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public enum SelectionChangeReason
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