test(runtime): add deterministic world gate artifacts

This commit is contained in:
Erik 2026-07-20 22:37:16 +02:00
parent db45b81f75
commit 354c2adc2e
11 changed files with 703 additions and 10 deletions

View file

@ -24,6 +24,32 @@ public sealed class RetailUiAutomationProbeTests
=> LastDrop = (targetList, targetCell, payload);
}
private sealed class FakeRuntime : IRetailUiAutomationRuntime
{
public bool IsWorldReady { get; set; }
public bool IsWorldViewportVisible { get; set; }
public int PortalMaterializationCount { get; set; }
public List<string> Checkpoints { get; } = new();
public HashSet<string> ScreenshotRequests { get; } = new();
public HashSet<string> CompletedScreenshots { get; } = new();
public bool TryWriteCheckpoint(string name, out string error)
{
Checkpoints.Add(name);
error = string.Empty;
return true;
}
public bool TryRequestScreenshot(string name, out string error)
{
ScreenshotRequests.Add(name);
error = string.Empty;
return true;
}
public bool IsScreenshotComplete(string name) => CompletedScreenshots.Contains(name);
}
private static (UiRoot root, UiItemList source, UiItemList target, SpyHandler handler, ClientObjectTable objects)
RootWithTwoItemLists()
{
@ -527,4 +553,86 @@ public sealed class RetailUiAutomationProbeTests
File.Delete(path);
}
}
[Fact]
public void ScriptRunner_worldLifecycleCommands_waitForCanonicalRuntimeState()
{
var (root, _, _, _, objects) = RootWithTwoItemLists();
var runtime = new FakeRuntime();
var probe = new RetailUiAutomationProbe(root, objects);
string path = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName() + ".ui-probe.txt");
File.WriteAllLines(path,
[
"wait world-ready 1000",
"wait world-visible 1000",
"wait materialized 2 1000",
"checkpoint stable",
"screenshot stable 1000",
]);
try
{
using var runner = new RetailUiAutomationScriptRunner(
probe,
path,
dumpOnStart: false,
runtime: runtime);
runner.Tick(0d);
Assert.False(runner.Completed);
runtime.IsWorldReady = true;
runner.Tick(0.001d);
Assert.False(runner.Completed);
runtime.IsWorldViewportVisible = true;
runtime.PortalMaterializationCount = 2;
runner.Tick(0.001d);
Assert.Equal(["stable"], runtime.Checkpoints);
Assert.Contains("stable", runtime.ScreenshotRequests);
Assert.False(runner.Completed);
runtime.CompletedScreenshots.Add("stable");
runner.Tick(0.001d);
Assert.True(runner.Completed);
}
finally
{
File.Delete(path);
}
}
[Fact]
public void ScriptRunner_worldReadyTimeout_stopsWithActionableLine()
{
var (root, _, _, _, objects) = RootWithTwoItemLists();
var runtime = new FakeRuntime();
var probe = new RetailUiAutomationProbe(root, objects);
var logs = new List<string>();
string path = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName() + ".ui-probe.txt");
File.WriteAllText(path, "wait world-ready 10");
try
{
using var runner = new RetailUiAutomationScriptRunner(
probe,
path,
dumpOnStart: false,
log: logs.Add,
runtime: runtime);
runner.Tick(0d);
runner.Tick(0.011d);
Assert.True(runner.Completed);
Assert.Contains(logs, line =>
line.Contains("timed out waiting for world readiness", StringComparison.Ordinal));
}
finally
{
File.Delete(path);
}
}
}