test(runtime): add deterministic world gate artifacts

This commit is contained in:
Erik 2026-07-20 22:37:16 +02:00
parent db45b81f75
commit 354c2adc2e
11 changed files with 703 additions and 10 deletions

View file

@ -149,7 +149,8 @@ public sealed record RetailUiProbeBindings(
bool DumpOnStart,
Action<string> Log,
Func<InputAction, bool> PressInput,
Func<InputAction, bool, bool> SetInputHeld);
Func<InputAction, bool, bool> SetInputHeld,
Testing.IRetailUiAutomationRuntime? Runtime = null);
public sealed record RetailUiCursorBindings(
CursorFeedbackController Feedback,
@ -266,7 +267,8 @@ public sealed class RetailUiRuntime : IDisposable
bindings.Chat.CommandBus(),
ChatChannelKind.Say),
bindings.Probe.PressInput,
bindings.Probe.SetInputHeld);
bindings.Probe.SetInputHeld,
bindings.Probe.Runtime);
}
}