docs: preserve Rynthid candidates and prepare fixed-pose lighting comparison
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2 changed files with 45 additions and 5 deletions
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@ -43,8 +43,22 @@ was up. No graphical client was launched and no DAT was modified.
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without portal cells count separately). Tool output was too large for the
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model result and truncated; no whole-scan numerical/geometry PASS is claimed.
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Wegener is doing a bounded read-only object/part/transform trace while #477
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is tested. Next proof needs exact candidate Setup/GfxObj/part transforms from
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the current static pipeline and the installed authored frames, then a stable
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connected view after GPU repair. Do not assert rebase, quaternion, animation,
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or DAT corruption as the cause without that evidence.
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Wegener completed a bounded read-only trace, with no demonstrated transform
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defect. Candidate IDs from that agent trace, not a visual identification:
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C2D31000–C2D3100B elevated slabs; C2D311D3/D4/D5 platforms02001BEE atZ215;
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C2D311D6/D7/D8 separate co-located02001BF0 statics; C2D311EB/EC/ED animated
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02001BF2 crystals atZ205. No root-authored correction follows from these IDs.
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Lead independently ran the existing read-only SetupInspect on02001BF2:
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nine parts01004D32, four01004D3E, four01004D3F; animation03000E19 has120
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frames, no default scales, and substantial rotation across its frame cycle.
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The local frame origins are already around the object root (roughly±1.2m
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XY), not an inferred recursive parent transform. Lead read the named
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CPartArray::UpdateParts005190F0 loop and current scheduler Compose plus walk
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partTransform*RootWorld call. No fresh paired-executable verification of
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that function was made in this follow-up, so no new retail closure is claimed.
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Next proof needs a stable connected view after GPU repair, exact affected
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entity/part identification, and its same-frame authored frame/root versus
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emitted transform. Do not assert rebase, quaternion, animation or DAT
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corruption as the cause without that evidence.
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26
tools/overhaul-selfgate/route-478-town-lighting-ab.txt
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26
tools/overhaul-selfgate/route-478-town-lighting-ab.txt
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@ -0,0 +1,26 @@
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# #478 diagnostic only; execute AFTER #477 native validation and #476 capture repair.
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# No lighting parameter changes. Same Town Network position/camera across High/retail/High.
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# Cell/XYZ from owner's failed session; identity heading is diagnostic, not owner-observed.
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wait world-ready 180000
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wait world-visible 90000
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resize 1600 900
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wait framebuffer 1600 900 30000
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renderpack select high
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wait render-pack high 90000
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command /teleloc 00070143 70 -60 0.005 1 0 0 0
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wait materialized 1 180000
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wait world-visible 90000
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sleep 5000
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checkpoint 478_00_town_high
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screenshot 478-00-town-high 15000
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renderpack disable
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wait render-pack retail 90000
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sleep 3000
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checkpoint 478_01_town_retail
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screenshot 478-01-town-retail 15000
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renderpack reenable
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wait render-pack high 90000
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sleep 3000
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checkpoint 478_02_town_high_repeat
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screenshot 478-02-town-high-repeat 15000
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close-client
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