fix #405: chargen/summary preview leases never Transferred — every retail-UI window load crashed at composition
Campaign CC gate round 1, first finding. CC6b-MOUNT's chargen preview lease and CC5's summary preview lease both rode into the published live presentation beside the paperdoll/appraisal siblings but never got their Transfer() calls in CompletePresentation's ladder, so the composition scope's unpublished-resource leak guard threw on every real window load with retail UI mounted (launcher path and dev path alike) and the client died before connecting. Two-line fix at the ladder; verified by a live launch reaching started/connected/characterList with a graceful close. Also files #406: the launcher recorded this crash as exited{code:0, reason:graceful} — the session orchestrator's exit observation is wrong and misled the first diagnosis; the console repro showed the real 0xE0434352. No automated suite executes the transfer ladder (needs a live GPU window) — the coverage gap is recorded in #405's closing note. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -1535,6 +1535,17 @@ internal sealed class LivePresentationCompositionPhase
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retainedGameplayLease?.Transfer();
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paperdollLease?.Transfer();
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creatureAppraisalLease?.Transfer();
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// #405: these two Transfer calls were MISSING from CC6b-MOUNT (chargen)
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// and CC5 (summary) — both leases rode into the published result at
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// the paperdoll siblings' positions above, but without the Transfer
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// the scope's unpublished-resource leak guard threw on every real
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// window load ("Composition phase completed with unpublished
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// resources: chargen preview viewport, summary preview viewport"),
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// killing the client at startup whenever retail UI mounted the
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// chargen screen. No automated suite executes this ladder (it needs
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// a live GPU window), which is how five review rounds read past it.
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chargenPreviewLease?.Transfer();
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summaryPreviewLease?.Transfer();
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envCellLease.Transfer();
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clipFrameLease.Transfer();
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portalDepthLease.Transfer();
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