refactor(pipeline): MP1a - MeshExtractor extracted to AcDream.Content (verbatim move)

This commit is contained in:
Erik 2026-07-05 20:19:52 +02:00
parent e3376d4734
commit 30cc1e282e
6 changed files with 1260 additions and 1113 deletions

View file

@ -0,0 +1,121 @@
using DatReaderWriter;
using DatReaderWriter.Enums;
using DatReaderWriter.Lib.IO;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
// Phase O-T7: verbatim copy of WorldBuilder.Shared.Services.IDatReaderWriter +
// IDatDatabase into the AcDream.App.Rendering.Wb namespace so the
// WorldBuilder.Shared project reference can be dropped.
// The only consumer of IDatReaderWriter in acdream is DatCollectionAdapter +
// ObjectMeshManager, both already in this namespace.
//
// MP1a (2026-07-05, Task 4): moved to AcDream.Content, namespace only —
// MeshExtractor's constructor takes IDatReaderWriter and must be GL-free.
// DatCollectionAdapter (the concrete DatCollection-backed implementation)
// stays in AcDream.App; it now implements this Content-namespaced interface.
namespace AcDream.Content;
/// <summary>
/// Interface for the dat reader/writer
/// </summary>
public interface IDatReaderWriter : IDisposable {
/// <summary>
/// Gets the source directory of the DAT files.
/// </summary>
string SourceDirectory { get; }
/// <summary>
/// Tries to get the raw bytes of a file from a specific region database.
/// </summary>
bool TryGetFileBytes(uint regionId, uint fileId, ref byte[] bytes, out int bytesRead);
/// <summary>
/// The portal database
/// </summary>
IDatDatabase Portal { get; }
/// <summary>
/// The cell region databases. Each key is a cell region ID
/// </summary>
ReadOnlyDictionary<uint, IDatDatabase> CellRegions { get; }
/// <summary>
/// The high res database
/// </summary>
IDatDatabase HighRes { get; }
/// <summary>
/// The language database
/// </summary>
IDatDatabase Language { get; }
/// <summary>
/// A mapping of region ids to region dat file entry ids. key: region id, value: region dat file entry
/// </summary>
ReadOnlyDictionary<uint, uint> RegionFileMap { get; }
/// <summary>
/// Gets the current portal iteration.
/// </summary>
int PortalIteration { get; }
/// <summary>
/// Gets the current cell iteration (from the first cell region).
/// </summary>
int CellIteration { get; }
/// <summary>
/// Gets the current high res iteration.
/// </summary>
int HighResIteration { get; }
/// <summary>
/// Gets the current language iteration.
/// </summary>
int LanguageIteration { get; }
// Write-path methods — preserved from WB's interface for verbatim
// compatibility but not exercised by ObjectMeshManager in acdream.
/// <summary>Attempts to save a database object to the appropriate DAT.</summary>
bool TrySave<T>(T obj, int iteration = 0) where T : IDBObj;
/// <summary>Attempts to save a database object to the appropriate DAT for a specific region.</summary>
bool TrySave<T>(uint regionId, T obj, int iteration = 0) where T : IDBObj;
/// <summary>
/// Resolution of a data ID to a database and type
/// </summary>
public record IdResolution(IDatDatabase Database, DBObjType Type);
/// <summary>
/// Resolves a data ID to all possible databases and types.
/// </summary>
public IEnumerable<IdResolution> ResolveId(uint id);
}
/// <summary>
/// Interface for a dat database, providing methods to retrieve files and objects.
/// </summary>
public interface IDatDatabase : IDisposable {
DatDatabase Db { get; }
/// <summary>Retrieves the current iteration of the database.</summary>
int Iteration { get; }
/// <summary>Retrieves all file IDs of a specific type.</summary>
public IEnumerable<uint> GetAllIdsOfType<T>() where T : IDBObj;
/// <summary>Attempts to retrieve a database object by its file ID.</summary>
public bool TryGet<T>(uint fileId, [MaybeNullWhen(false)] out T value) where T : IDBObj;
/// <summary>Attempts to retrieve the raw bytes of a file by its ID.</summary>
bool TryGetFileBytes(uint fileId, [MaybeNullWhen(false)] out byte[] value);
/// <summary>Attempts to retrieve the raw bytes of a file by its ID into a provided buffer.</summary>
bool TryGetFileBytes(uint fileId, ref byte[] bytes, out int bytesRead);
/// <summary>Attempts to save a database object.</summary>
bool TrySave<T>(T obj, int iteration = 0) where T : IDBObj;
}