perf(streaming): reserve destination reveal capacity
Join destination scheduling to the canonical reveal generation, protect its share across every typed frame-budget dimension, and prevent stale work from clearing a replacement reservation. Remove forced incomplete materialization and project retail's centered portal wait cue while the authored tunnel remains active. Tests: Release build clean; 91 focused reservation/reveal tests; full solution 8,158 passed, 5 skipped. Co-authored-by: Codex <noreply@openai.com>
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33 changed files with 870 additions and 230 deletions
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@ -1024,14 +1024,14 @@ public sealed class LandblockPresentationPipelineTests
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MaxGpuUploadBytes: 1_000_000,
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MaxGlRetireOperations: 1_000,
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DestinationReserveFraction: 0.75f));
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controller.PriorityLandblockId = priorityId;
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controller.BeginDestinationReservation(1, priorityId, 0);
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Assert.Throws<InvalidOperationException>(() => controller.Tick(0x70, 0x70));
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Assert.Empty(outbox);
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Assert.False(state.IsLoaded(laterId));
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Assert.True(state.IsLoaded(unloadId));
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controller.PriorityLandblockId = 0;
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controller.EndDestinationReservation(1);
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controller.Tick(0x70, 0x70);
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Assert.True(state.IsLoaded(priorityId));
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