perf(streaming): reserve destination reveal capacity
Join destination scheduling to the canonical reveal generation, protect its share across every typed frame-budget dimension, and prevent stale work from clearing a replacement reservation. Remove forced incomplete materialization and project retail's centered portal wait cue while the authored tunnel remains active. Tests: Release build clean; 91 focused reservation/reveal tests; full solution 8,158 passed, 5 skipped. Co-authored-by: Codex <noreply@openai.com>
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@ -93,13 +93,17 @@ The separately authorized modern-runtime performance program has completed
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Slices A–D: corrected measurement, prepared-package bake/dedup, package-only
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production streaming, and typed unified residency. Its physical capped,
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uncapped, and dense connected gates pass without a visual-quality change.
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Slice E0–E4 now define and enforce typed completion admission through explicit
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Slice E0–E5 now define and enforce typed completion admission through explicit
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stable priority queues, publish an immediate generation-scoped old-world
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quiesce at login/portal boundaries, and advance full-window/recenter teardown
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through exact metered retirement cursors. Render, physics, static, building,
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and EnvCell publication now resume from retained exact cursors under the same
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frame budget. E5 destination reservation and reveal-generation joining is
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next. Slices F/G remain behind their explicit ECS approval gate, and Slice J
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frame budget. The reveal coordinator now owns the exact destination
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generation/cell/radius reservation across every budget dimension; portal
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transit never force-reveals incomplete content and surfaces retail's centered
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wait cue after five seconds. E6 deterministic pressure and physical-local
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closeout is next. Slices F/G remain behind their explicit ECS approval gate,
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and Slice J
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remains behind its gameplay-owner approval gate.
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Slice 1's 18-cell favorite-spell overflow bar is user-accepted. Slice 2's
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