fix(ui): assess retained items on right click
Port UIElement_ItemList's physical-item right-click branch through the shared retained list. Select and appraise backpack, loot, paperdoll, and shortcut items through their canonical owners, while preventing RMB movement from lifting items or issuing appraisal requests. Co-authored-by: Codex <codex@openai.com>
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17 changed files with 264 additions and 5 deletions
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@ -83,6 +83,9 @@ public sealed class ExternalContainerController : IItemListDragHandler, IRetaine
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ConfigureList(_topContainer, ContainerCellSize, horizontalScroll: false, containerEmptySprite);
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ConfigureList(_containerList, ContainerCellSize, horizontalScroll: true, containerEmptySprite);
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ConfigureList(_contentsList, ItemCellSize, horizontalScroll: true, contentsEmptySprite);
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_topContainer.ExamineItemRequested = ExamineItem;
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_containerList.ExamineItemRequested = ExamineItem;
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_contentsList.ExamineItemRequested = ExamineItem;
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_contentsList.RegisterDragHandler(this);
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if (layout.FindElement(ContentsScrollbarId) is UiScrollbar scrollbar)
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@ -375,6 +378,12 @@ public sealed class ExternalContainerController : IItemListDragHandler, IRetaine
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private void Select(uint guid)
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=> _selection.Select(guid, SelectionChangeSource.ExternalContainer);
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private void ExamineItem(uint guid)
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{
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Select(guid);
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_itemInteraction.ExamineSelectedOrEnterMode(guid);
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}
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private void HandlePrimaryClick(uint guid, Action fallback)
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{
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if (_itemInteraction.OfferPrimaryClick(guid) != ItemPrimaryClickResult.NotActive)
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@ -564,5 +573,8 @@ public sealed class ExternalContainerController : IItemListDragHandler, IRetaine
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_objects.Cleared -= OnObjectsCleared;
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_selection.Changed -= OnSelectionChanged;
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_itemInteraction.StateChanged -= OnInteractionStateChanged;
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_topContainer.ExamineItemRequested = null;
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_containerList.ExamineItemRequested = null;
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_contentsList.ExamineItemRequested = null;
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}
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}
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