docs(runtime): close gameplay-state ownership
Record J4.5 canonical shortcut and spellbook command ownership, combined failure and graphical/headless parity evidence, the 8,544-test Release gate, exact-binary lifecycle and nine-stop acceptance, rollback instructions, and the J5 boundary. Co-authored-by: Codex <noreply@openai.com>
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@ -207,7 +207,13 @@ residency is `0/0/0` at every stable checkpoint and teardown converges. Slice I
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UI/future no-window state commands through one synchronous generation-gated
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seam. Its 169 Runtime tests, 3,777 App tests / 3 skips, 8,534 full Release
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tests / 5 skips, and exact-binary seven-checkpoint lifecycle/reconnect route
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pass. J4.5 combined closeout is active under
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pass. J4.5 completed at `89e6b207`: Runtime owns the one shortcut manager,
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graphical/no-window command effects converge on the exact inventory and
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character owners, item-use UI cannot create a second transaction gate, and
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the combined failure-safe ownership ledger converges. Its 175 Runtime
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tests, 3,780 App tests / 3 skips, 8,544 full Release tests / 5 skips,
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exact-binary lifecycle/reconnect gate, and canonical nine-stop route pass.
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J5 movement/physics/interaction/combat ownership is active under
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[`2026-07-25-modern-runtime-slice-j.md`](2026-07-25-modern-runtime-slice-j.md).
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Slice-I closeout evidence is
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[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
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@ -227,6 +233,8 @@ Slice-J4.3 closeout evidence is
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[`../research/2026-07-26-slice-j4-3-character-state.md`](../research/2026-07-26-slice-j4-3-character-state.md).
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Slice-J4.4 closeout evidence is
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[`../research/2026-07-26-slice-j4-4-character-projections.md`](../research/2026-07-26-slice-j4-4-character-projections.md).
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Slice-J4.5 closeout evidence is
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[`../research/2026-07-26-slice-j4-5-gameplay-state-closeout.md`](../research/2026-07-26-slice-j4-5-gameplay-state-closeout.md).
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The historical exact G4 visual rollback remains
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`git revert ef1d263337997bb030eadb7b8e71d73dc659907a`.
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