docs(plan): complete GameWindow slice 4

This commit is contained in:
Erik 2026-07-21 19:29:04 +02:00
parent aa90c64666
commit 2b10e91e07
7 changed files with 81 additions and 36 deletions

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@ -17,10 +17,12 @@ layer, the active structural prerequisite is the behavior-preserving
`GameWindow` decomposition in
[`docs/architecture/code-structure.md`](../architecture/code-structure.md).
The 2026-07-21 audit baseline was 15,723 lines, 278 fields, and 205 methods.
Selection/interaction Slice 1, live-animation-presentation Slice 2, and
complete live-session ownership Slice 3 are complete. `GameWindow` is now
14,310 lines, 274 fields, and 190 methods. Slice 4 — live-entity App
integration — is active next.
Selection/interaction Slice 1, live-animation-presentation Slice 2, complete
live-session ownership Slice 3, and live-entity App integration Slice 4 are
complete. `GameWindow` is now 10,301 lines, 267 fields, and 163 methods. The
full Release suite passes 6,940 tests / 5 skips, and Slice 4's seven-destination
connected R6 route passed in 310 seconds. Slice 5 — landblock presentation —
is active next.
Carried:
#153 far-teleport residual, #116 slide-response, the remaining R6 ownership cleanup plus