docs(plan): complete GameWindow slice 4
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@ -838,8 +838,10 @@ Current movement/collision ownership:
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shared retail inventory-request owner; Slice 2 moved final animation
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presentation into `LiveEntityAnimationPresenter`; Slice 3 moved the complete
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session generation into `LiveSessionController` plus its focused host and
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routers. Slice 4 live-entity App integration is next. The reconciled ledger
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and sequence live in `docs/architecture/code-structure.md`. This decision
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routers; Slice 4 moved hydration, teardown, inbound authority, network
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updates, and reusable motion-runtime policy over canonical
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`LiveEntityRuntime`. Slice 5 landblock presentation is next. The reconciled
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ledger and sequence live in `docs/architecture/code-structure.md`. This decision
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does not reclassify the remaining L.2 conformance work or Track LH.
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Full `GameEntity` type aggregation remains a separate, higher-risk target after
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