fix(net): Phase L.1c conform combat wire events
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8 changed files with 241 additions and 177 deletions
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@ -57,4 +57,13 @@ public sealed class CharacterActionsTests
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Assert.Equal(2u, // Melee = 2
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BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(12)));
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}
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[Fact]
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public void CombatMode_UsesRetailAceBitValues()
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{
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Assert.Equal(1u, (uint)CharacterActions.CombatMode.NonCombat);
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Assert.Equal(2u, (uint)CharacterActions.CombatMode.Melee);
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Assert.Equal(4u, (uint)CharacterActions.CombatMode.Missile);
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Assert.Equal(8u, (uint)CharacterActions.CombatMode.Magic);
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}
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}
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