feat(A.5 T7): LandblockStreamResult.Loaded.Tier+MeshData; Promoted variant
Extends the Loaded result record with a LandblockStreamTier discriminator and a LandblockMeshData payload (default! stub — T13 wires the real off-thread mesh build). Adds the Promoted variant for Far→Near upgrades that only need the entity layer, not a mesh rebuild. LandblockStreamer.HandleJob passes Tier.Near + default! MeshData at the existing synchronous load site; StreamingControllerTests updated to match the new positional signature. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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3 changed files with 31 additions and 3 deletions
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@ -78,7 +78,7 @@ public class StreamingControllerTests
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// Entities (positional record). Adjust if the first positional arg
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// name differs.
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var lb = new LoadedLandblock(0x32320FFEu, new LandBlock(), System.Array.Empty<WorldEntity>());
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fake.Pending.Enqueue(new LandblockStreamResult.Loaded(0x32320FFEu, lb));
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fake.Pending.Enqueue(new LandblockStreamResult.Loaded(0x32320FFEu, LandblockStreamTier.Near, lb, MeshData: default!));
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controller.Tick(50, 50);
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