feat(physics): ProbeWalkMissEnabled flag for ISSUES #83 H-disambiguation
Adds a new diagnostic flag for the indoor-walking walk-miss probe spike per docs/superpowers/specs/2026-05-21-indoor-walk-miss-probe-design.md. Env var ACDREAM_PROBE_WALK_MISS=1, runtime-toggleable via property. No DebugPanel mirror — spike-only. Following commits wire the [walk-miss] and [floor-polys] emissions to this flag. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@ -243,6 +243,39 @@ public static class PhysicsDiagnostics
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public static bool ProbeContactPlaneEnabled { get; set; } =
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Environment.GetEnvironmentVariable("ACDREAM_PROBE_CONTACT_PLANE") == "1";
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/// <summary>
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/// Indoor walking ISSUES #83 H-disambiguation spike (2026-05-21).
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/// When true, two diagnostic emissions activate:
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/// <list type="bullet">
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/// <item><description>One <c>[walk-miss]</c> line per
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/// <see cref="Transition.TryFindIndoorWalkablePlane"/> MISS
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/// event, dumping foot world/local position, the nearest
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/// walkable polygon in the cell (with XY-containment flag and
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/// vertical gap), and whether the LandCell terrain at the same
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/// XY would have grounded the player.</description></item>
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/// <item><description>One <c>[floor-polys]</c> line per indoor
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/// cell cached, enumerating each walkable-eligible polygon's
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/// id, normal Z, local-XY bounding box, and plane Z at the
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/// bbox center.</description></item>
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/// </list>
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/// Together these answer H1 (multi-cell iteration missing) vs H2
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/// (probe distance too short) vs H3 (poly absent /
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/// <c>walkable_hits_sphere</c> rejection) for the ISSUES #83
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/// stuck-falling bug. Spike-only — remove once the root cause is
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/// identified and the fix lands.
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///
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/// <para>
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/// Initial state from <c>ACDREAM_PROBE_WALK_MISS=1</c>.
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/// No DebugPanel mirror — one-shot diagnostic.
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/// </para>
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///
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/// <para>
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/// Spec: <c>docs/superpowers/specs/2026-05-21-indoor-walk-miss-probe-design.md</c>.
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/// </para>
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/// </summary>
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public static bool ProbeWalkMissEnabled { get; set; } =
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Environment.GetEnvironmentVariable("ACDREAM_PROBE_WALK_MISS") == "1";
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public static void LogCpBoolWrite(string field, bool oldValue, bool newValue)
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{
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var caller = GetCpCallerName();
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