From 25090b6fc949752a84e7ba47d1f0f522cfefde34 Mon Sep 17 00:00:00 2001 From: Erik Date: Mon, 13 Apr 2026 22:12:05 +0200 Subject: [PATCH] docs: add bugs.md for tracking known visual/gameplay bugs Start with BUG-001: wrong cloth textures on characters (observed during rendering rebuild verification). Co-Authored-By: Claude Opus 4.6 (1M context) --- docs/bugs.md | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 docs/bugs.md diff --git a/docs/bugs.md b/docs/bugs.md new file mode 100644 index 0000000..7eee168 --- /dev/null +++ b/docs/bugs.md @@ -0,0 +1,25 @@ +# acdream — known bugs + +Track visual, gameplay, and protocol bugs here. Close by moving to +the "Fixed" section with the commit hash that resolved it. + +--- + +## Open + +### BUG-001: Wrong cloth textures on characters +- **Observed:** 2026-04-13 +- **Description:** Character clothing renders with incorrect textures. + ObjDesc Phase 5 (AnimPartChange + TextureChanges + SubPalettes) is + shipped but something is off — either a texture-swap ordering issue, + a missing remapping step, or a palette application bug. +- **Repro:** Connect to ACE server, observe player character or NPCs. +- **Likely area:** `WorldEntity` ObjDesc application, `TextureCache`, + or the CreaturePalette pipeline in `InstancedMeshRenderer`. +- **Phase:** Unassigned (investigate after rendering rebuild Step 5). + +--- + +## Fixed + +_(none yet)_