docs(R2-Q6): register/roadmap/plan sweep — R2 shipped pending the stage visual pass
Dead-reference sweep clean (no live IsLocomotionCycleLowByte / HasCycle / RemoteMotionSink / SCFAST-SCFULL code refs — remaining mentions are historical doc comments). Register reconciled incrementally through Q3-Q5 (AP-73 + stale IA-4 deleted; AP-74/75/76 + AD-35/36 added; AD-34 extended). Roadmap Phase R entry records R1+R2 shipped + R3 prep; memory index notes the 2026-06-04 sequencer-deep-dive divergences now mostly closed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
d82f07d4e5
commit
220927d350
2 changed files with 14 additions and 3 deletions
|
|
@ -80,7 +80,8 @@ the 300 ms stop-detection window, NPC UP hard-snaps.
|
|||
args (script pattern: tools/cdb/l2g-observer.cdb). Cutover: becomes the
|
||||
sequencer core behind the existing AnimationSequencer API, then the API
|
||||
narrows to retail's.
|
||||
- **R2 — GetObjectSequence + MotionTableManager.** IN PROGRESS. Fast path,
|
||||
- **R2 — GetObjectSequence + MotionTableManager. SHIPPED 2026-07-02 (pending
|
||||
the stage visual pass).** Fast path,
|
||||
link path (restores the walk↔run link pose — old S4), re_modify (modifier
|
||||
blend — retires AP-73), pending_animations + remove_redundant_links +
|
||||
CheckForCompletedMotions → AnimationDone→MotionDone chain (old S3).
|
||||
|
|
@ -90,8 +91,11 @@ the 300 ms stop-detection window, NPC UP hard-snaps.
|
|||
pending_animations (aa65990a, 47 tests), Q4 adapter cutover (3b9d9bb6 —
|
||||
SetCycle/PlayAction → PerformMovement; Fix B / fast-path / stop-anim
|
||||
fallback / G17 gate DELETED; 11-scenario trace conformance a6235a36).
|
||||
Remaining: Q5 RemoteMotionSink deletion (funnel → PerformMovement, AP-73
|
||||
retired, ONE user visual pass), Q6 register/roadmap sweep.
|
||||
Q5 RemoteMotionSink DELETED (d82f07d4 — funnel → MotionTableDispatchSink →
|
||||
PerformMovement; AP-73 retired; spawn/despawn run initialize_state/
|
||||
HandleExitWorld; live smoke green: MOTIONDONE chain firing in-world).
|
||||
Q6 sweep done with Q5. OUTSTANDING: the ONE user visual pass (walk↔run
|
||||
stride continuity, turn-while-running legs, emote overlay, stop settle).
|
||||
R3 prep done in parallel: research base 8eff3978 + W0 pins cd0289be (all
|
||||
10 ambiguities resolved, adversarially verified).
|
||||
- **R3 — CMotionInterp completion.** pending_motions/MotionDone, DoMotion,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue