docs(architecture): plan GameWindow lifecycle shell
Freeze host ordering, resource ownership, callback quiescence, partial-startup rollback, and canonical soak evidence as twelve reviewed, bisectable Slice 8 checkpoints. Co-authored-by: Codex <codex@openai.com>
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@ -100,6 +100,8 @@ Slice 8 groups composition and shutdown wiring and reduces Silk callbacks to
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narrow calls into input, update, render, resize, focus, and shutdown owners.
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It removes leftover feature state only where Slices 1–7 already established a
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canonical owner; it does not redesign gameplay, rendering, or resource lifetime.
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The reviewed A–L execution ledger is
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`docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md`.
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## Do not retry
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