docs(architecture): close GameWindow regression handoff

Reconcile AGENTS.md and CLAUDE.md with the completed structural campaign, verified post-closeout interaction/radar/recall gates, and final Release counts. Record capped/RDP jump-pose cadence as deferred issue #235 without changing the retail object clock.

Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-23 06:12:47 +02:00
parent 4f1c067a21
commit 20e2998adb
6 changed files with 70 additions and 12 deletions

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@ -114,7 +114,7 @@ user-gated. Deterministic world-lifecycle automation protects fresh login,
outdoor/world-edge/dungeon travel, same-location revisit, exact graceful
disconnect, and uncapped fresh-process reconnect with JSON/PNG artifacts.
Release builds; the structural closeout plus verified interaction/recall
regressions pass 293 focused tests, 3,462 App tests / 3 skips, and 7,834
regressions pass 293 focused tests, 3,462 App tests / 3 skips, and 7,835
complete-solution tests / 5 skips.
**Structural prerequisite before new M4 subsystem work:** all eight
@ -125,12 +125,15 @@ startup, update/render frame graphs, native/input callbacks, settings,
session/reset wiring, canonical checkpoint capture, and retryable shutdown are
owned by focused typed collaborators without a service locator or stored
window back-reference. All 293 focused tests, App Release 3,462/3, the complete
Release suite 7,834/5, connected lifecycle/reconnect, two fresh-process
Release suite 7,835/5, connected lifecycle/reconnect, two fresh-process
canonical nine-stop soaks, three corrected-diff reviews, and the exact Slice-7
framebuffer comparison pass. Issue #232 is closed without loosening process
limits. The user's connected visual matrix passed 2026-07-23, including the
post-closeout radar correction; the structural campaign is complete and M4
feature bodies may resume after any active regression gate.
The capped/RDP jump-presentation cadence alias is deferred as issue #235:
uncapped Release presentation is smooth, while physics, collision, and wire
truth remain correct.
See `docs/plans/2026-07-22-gamewindow-slice-8-composition-lifecycle.md` and
`docs/architecture/code-structure.md`. **Carried:** #153, #116, remaining
R6 ownership cleanup, TS-50/TS-51/TS-53, Modern Pipeline MP1b+, and #225's