fix(ui): restore retail vitals and window interactions
This commit is contained in:
parent
4d84456c21
commit
1bd2b30291
36 changed files with 1462 additions and 86 deletions
|
|
@ -98,8 +98,12 @@ public sealed class Spellbook
|
|||
return cached;
|
||||
}
|
||||
|
||||
EnchantmentMath.VitalMod calculated =
|
||||
EnchantmentMath.GetMod(ActiveEnchantments, _table, statKey);
|
||||
EnchantmentMath.VitalMod calculated = EnchantmentMath.GetMod(
|
||||
ActiveEnchantments,
|
||||
_table,
|
||||
statKey,
|
||||
EnchantmentMath.EnchantmentTypeFlag.SecondAtt,
|
||||
includeVitae: true);
|
||||
_vitalModCache.Add(statKey, calculated);
|
||||
return calculated;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue