fix(world): restore portal and distant use lifecycles
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18 changed files with 401 additions and 196 deletions
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@ -1901,6 +1901,18 @@ public sealed class LiveEntityRuntime
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&& _spatialAnimationsByLocalId.TryGetValue(entity.Id, out var indexed)
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&& ReferenceEquals(indexed, animation);
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/// <summary>
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/// Returns whether <paramref name="animation"/> is still the canonical
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/// animation component of this logical entity incarnation. Motion
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/// completion belongs to that CPhysicsObj/PartArray lifetime, not to the
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/// transient render-bucket projection used by per-frame presentation.
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/// </summary>
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internal bool IsCurrentAnimationOwner(
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LiveEntityRecord record,
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ILiveEntityAnimationRuntime animation) =>
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IsCurrentRecord(record)
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&& ReferenceEquals(record.AnimationRuntime, animation);
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/// <summary>
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/// Copies the currently spatial animation owners through the concrete
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/// dictionary enumerator. This keeps per-frame traversal allocation-free;
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