refactor(runtime): acknowledge exact world host projections

This commit is contained in:
Erik 2026-07-26 18:27:41 +02:00
parent 73d0b54e38
commit 18d17d8bb1
17 changed files with 1677 additions and 72 deletions

View file

@ -126,7 +126,9 @@ internal sealed class CurrentGameRuntimeViewAdapter : IGameRuntimeView
_actionView.Snapshot,
_movementView.Snapshot,
_environmentView.Snapshot,
_portalView.Snapshot);
_environmentView.Ownership,
_portalView.Snapshot,
_portalView.Ownership);
internal void Deactivate() => _active = false;
}