feat(chat): Campaign CH slice CH1 — retail LogTextType color table
Retail colors chat lines by the 34-value wire LogTextType (ACE's ChatMessageType), NOT by acdream's synthetic 9-value ChatKind. The old ChatWindowController.RetailChatColor(ChatKind) collapsed distinct retail colors onto one bucket per ChatKind — e.g. every Channel line rendered colorLightBlue (Magic's slot) when retail's actual palette spans five different colors across the Turbine rooms and legacy allegiance family. Ports ChatInterface::BuildChatColorLookupTable @0x004F31C0 verbatim (RetailChatColorTable, all 34 RGBA floats read from the PDB-paired binary's .data section) and threads a new ChatEntry.LogTextType field through every ingestion site to the correct retail wire value: HearSpeech/Tell pass the wire chatType through verbatim; Emote/SoulEmote hard-code 0x0C; the Tell self-echo hard-codes 0x04; legacy ChatChannel broadcasts derive their type from the channel bit via the new LegacyChannelChatType helper (ported from the decompiled Handle_Communication__ChannelBroadcast dispatch, hear vs. own-send); TurbineChat rooms map through TurbineChatDisplayNames.LogTextType; CombatChatTranslator's hit/miss/evade lines map to ACE's CombatSelf/ CombatEnemy per Player_Combat.cs; kill/death lines use retail's decompiled 0x00 Default (not a combat color). ChatWindowController's transcript now folds LogTextType through RetailChatColorTable with retail's exact "out-of-range keeps the previous line's color" carry rule; ChatPanel's combat highlighting sources the same table. Corrects HearSpeech.cs's doc-comment ChatType legend (4 of 6 entries were wrong). Adds register row AP-175 for the pre-existing (unchanged) Popup-renders-in-chat divergence and updates AP-39's stale per-ChatKind description. Narrows ISSUES #139 — its chat-colors half is done. Retail renders no chat timestamp prefix path exists in acdream today, so the "timestamp is always colorGrey 0x0C" rule has nothing to attach to; noted here per the research doc rather than left silent. Research: docs/research/2026-08-09-chat-retail-color-table.md Full Release suite: 11,833 passed / 4 skipped / 0 failed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -240,7 +240,11 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
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bindings.Chat.OnSelfSent(
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ChatKind.Tell,
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command.Text,
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targetOrChannel: command.TargetName);
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targetOrChannel: command.TargetName,
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// Retail's own "You tell ..." echo is Speech_Direct_Send
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// (0x04), distinct from an incoming Tell's 0x03 — see
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// ChatMessageType.OutgoingTell's "You tell ..." comment.
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logTextType: 0x04u);
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return;
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}
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@ -283,7 +287,11 @@ internal sealed class LiveSessionCommandRouter : ILiveSessionCommandRouting
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bindings.Chat.OnSelfSent(
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ChatKind.Channel,
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command.Text,
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targetOrChannel: legacy.Value.DisplayName);
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targetOrChannel: legacy.Value.DisplayName,
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// Precise per-bit own-send type (LegacyChannelChatType.Resolve's
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// ownSend:true branch) — e.g. Fellowship keeps 0x13, Patron/
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// Vassal/Follower become 0x0B, the admin catch-all stays 0x0E.
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logTextType: LegacyChannelChatType.Resolve(legacy.Value.ChannelId, ownSend: true));
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}
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private ClientCommandController.Bindings BuildGuardedClientCommands(
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