Merge branch 'main' into claude/latest-commits-cb0c8f
# Conflicts: # tests/AcDream.App.Tests/Streaming/LandblockBuildOriginTests.cs
This commit is contained in:
commit
1528e5693b
2 changed files with 33 additions and 19 deletions
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@ -221,23 +221,23 @@ public sealed class LandblockBuildOriginTests
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origin));
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streamer.Start();
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LandblockStreamResult result = await DrainFirstAsync(streamer);
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#if DEBUG
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// LandblockStreamer.HandleJob's near-payload check is "fail loud in
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// Debug builds and strip in Release" (its own comment): the
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// Debug.Assert fires on this deliberately-buggy factory, the test
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// host's trace listener turns it into an exception, and the job's
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// catch-all publishes it as Failed. That IS the designed Debug
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// outcome — this test previously asserted the Release strip
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// unconditionally and so failed on every full Debug run
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// (found 2026-08-13; the campaign gates all run Release).
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var failed = Assert.IsType<LandblockStreamResult.Failed>(result);
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Assert.Equal(landblockId, failed.LandblockId);
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// The near-payload tripwire is config-divergent by design ("fail loud
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// in Debug builds and strip in Release" — LandblockStreamer.HandleJob):
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// in Debug the Debug.Assert fires and the VSTest host translates it
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// into a thrown DebugAssertException, which the worker's catch folds
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// into a Failed completion (#351).
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var failed = Assert.IsType<LandblockStreamResult.Failed>(
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await DrainFirstAsync(streamer));
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Assert.Contains(
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"Far-tier factory returned Near payload",
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failed.Error,
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StringComparison.Ordinal);
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Assert.Equal(84ul, failed.Generation);
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Assert.Contains("Far-tier factory returned Near payload", failed.Error);
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#else
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var loaded = Assert.IsType<LandblockStreamResult.Loaded>(result);
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var loaded = Assert.IsType<LandblockStreamResult.Loaded>(
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await DrainFirstAsync(streamer));
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Assert.Equal(LandblockStreamTier.Far, loaded.Tier);
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Assert.Empty(loaded.Landblock.Entities);
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