fix(physics): port retail's find_bbox_cell_list outdoor extent walk (#334)
acdream had never implemented retail's SECOND cell-membership algorithm.
CPhysicsObj::calc_cross_cells @0x00515230 tests HAS_PHYSICS_BSP_PS at
0x00515285 and jumps (0x0051528f jne 0x515305) to find_bbox_cell_list
@0x00510fc0 for a BSP-bearing object; everything below that jump is the
OTHER algorithm, CObjCell::find_cell_list, and that is all we had. Every
object, BSP-bearing or not, was routed through it.
That path's outdoor expansion is a HARD CAP of one cell in each direction.
CellTransit.AddAllOutsideCells computes minRad = radius, maxRad = 24 - radius
and adds at most the eight neighbours of the sphere's own cell, so for any
radius >= 12 m both boundary tests are unconditionally true and the result is
exactly 3x3. Widening the radius or adding a second sphere is mechanically
incapable of adding a tenth cell. The user's live probe measured the
consequence directly: standing inside a Neftet formation, inCell=2 exempt=2
reached=0 -- the geometry was not a candidate at all.
The port. AddAllOutsideCellsFromParts is CLandCell::add_all_outside_cells
@0x00533360 plus add_cell_block @0x005331d0: base landcell from the FIRST
part's own adjust_to_outside, baseX/baseY within-block, each part's authored
CGfxObj::gfx_bound_box re-fit through all eight corners
(BBox::LocalToGlobal @0x005b2120), floor(v / square_length) where
square_length = 0x7c920c = 24.0f, four accumulators seeded to zero, ONE
rectangle unioned across all parts, FILLED, in GLOBAL lcoords so it crosses
landblocks freely, clamped only to [0, 0x7f8).
BuildShadowCellSetFromParts is find_bbox_cell_list's worklist.
RegisterMultiPart dispatches on the same flag retail does, and
BuildFloodSpheres' BSP arm is deleted rather than left unreachable.
Disassembled from the PDB-paired 2013-09-06 binary, not read from Binary
Ninja: BN mis-renders four separate constructs inside add_all_outside_cells
alone -- a dropped `and eax,0xffff` on baseX, a neg/sbb/and select shown as
identically zero, a wrong get_landcell argument, and both x87 flag tests as
`unimplemented {test ah}`.
ShadowPartGeometry pairs the BSP root sphere with the authored box so no
resolver can answer one and leave the other call site to synthesize a
substitute -- the AP-156 invariant applied a second time, since that split is
what produced AP-156 and then this. The box comes from
FlatGfxObjVisualBounds, already computed by exactly CGfxObj::init_end's
algorithm and already in the prepared package: no bake change, no DAT re-read.
Cost, measured over the installed DATs before any code was written: 1,258
physics-BSP GfxObjs, cells/object p50 4, p90 4, p99 12, max 49. The port is
CHEAPER than the old 3x3 = 9 for 98.97% of them. Row totals (shapes x cells)
over all 1,031 landblocks with BSP owners fall 97,173 -> 15,607 (0.161x);
dense Arwic 0xC6A9 falls 342 -> 43. One landblock more than doubles.
Precondition confirmed before pinning any expected cell set: 0x010046D8's box
is 96 m x 96 m about cell (2,2) = 0x87640013, which independently corroborates
the 3x3-centred-there diagnosis, and its rectangle does contain 0x87640011 and
0x87640019 -- the two cells the probe measured empty.
Register: AP-156's outdoor half CLOSED and its risk column CORRECTED (it read
"extra broadphase candidates, never a missed one", which generalised the indoor
direction to the whole row and is why #334 sat inside it unnoticed). AP-159 +
issue #335 file the unported indoor arm; AD-49 records the seed-time rectangle.
Issue #336 files a fourth load-sensitive test flake seen once during the gate.
Ten tests, every one sabotage-verified in both directions across eight
mutations (dispatch, 8-corner refit, floor-vs-truncation, union-vs-per-part,
map clamp, adjust guard, landblock clamp, box-path-for-everything). The
strongest is an installed-DAT replay of the user's own probe evidence.
Suite 11,208 -> 11,218 passed / 4 skipped / 0 failed; the +10 is exactly the
new tests.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
f0588725cf
commit
13fcf38138
19 changed files with 2186 additions and 137 deletions
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@ -339,7 +339,9 @@ public sealed class InstalledSetupBspPrimitiveDispatchTests
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setup,
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EntScale,
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id => Bounds(id) is not null,
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physicsBspBounds: Bounds);
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physicsBspBounds: id => Bounds(id) is { } sphere
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? ShadowPartGeometry.Create(sphere, null)
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: (ShadowPartGeometry?)null);
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// ShadowObjectRegistry.BuildFloodSpheres' composition, at an
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// entity placed at the world origin with identity rotation.
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@ -0,0 +1,142 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using AcDream.Core.Physics;
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using AcDream.Core.World;
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using DatReaderWriter;
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using DatReaderWriter.DBObjs;
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using DatReaderWriter.Options;
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using DatReaderWriter.Types;
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namespace AcDream.Content.Tests;
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/// <summary>
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/// #334, replayed against the installed DATs from the user's own live
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/// evidence (<c>334-neftet-probe.log</c>, 8,401 lines, 2026-08-06).
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///
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/// <para>
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/// Standing inside the Neftet rock formation the broadphase reported
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/// <c>inCell=2 exempt=2 reached=0</c> — the formation was not in the player's
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/// cell at all. The one object that DID block, GfxObj <c>0x010046D8</c>
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/// (root bounding sphere radius 69.471 m, bounds centre 34.977 m off the part
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/// origin), was measured PRESENT in cells <c>0x8764000A</c> and
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/// <c>0x87640012</c> and ABSENT from <c>0x87640011</c>, <c>0x87640019</c> and
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/// <c>0x87630018</c>. Those five observations have exactly one explanation:
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/// a 3×3 land-cell neighbourhood centred on <c>0x87640013</c> — the cell
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/// under the object's own position — which is what
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/// <c>CellTransit.AddAllOutsideCells</c> produces for ANY sphere, because its
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/// <c>minRad = radius</c> / <c>maxRad = 24 - radius</c> boundary tests are
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/// unconditionally true above 12 m and it only ever adds the eight
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/// neighbours.
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/// </para>
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///
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/// <para>
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/// This test asserts the observed reality rather than a constant: the two
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/// cells the probe measured EMPTY must be occupied, and the two it measured
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/// POPULATED must stay occupied. It fails at <c>f0588725</c> (the sphere route
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/// cannot reach cellY 0 from a centre at cellY 2) and passes with the box
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/// route. The expected rectangle was derived from the object's own
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/// <c>CGfxObj::gfx_bound_box</c> read out of <c>client_portal.dat</c>, not
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/// from running the code under test: the box is 96 m × 96 m about a part
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/// origin at block-local (63.78, 56.29), i.e. cell (2,2), so it spans cell
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/// columns 0..4 on both axes.
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/// </para>
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/// </summary>
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public sealed class Issue334NeftetFormationCellMembershipTests
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{
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private const uint NeftetLandblock = 0x87640000u;
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private const uint NeftetLandblockInfo = 0x8764FFFEu;
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private const uint FormationGfxObj = 0x010046D8u;
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// The four cells named in the probe log, by their measured disposition.
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private const uint MeasuredPresentA = 0x8764000Au; // lcoord (1081, 801)
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private const uint MeasuredPresentB = 0x87640012u; // lcoord (1082, 801)
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private const uint MeasuredAbsentA = 0x87640011u; // lcoord (1082, 800)
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private const uint MeasuredAbsentB = 0x87640019u; // lcoord (1083, 800)
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[Fact]
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public void NeftetFormation_RegistersInTheCellsTheProbeMeasuredEmpty()
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{
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string? datDir = ContentConformanceDats.ResolveDatDir();
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if (datDir is null)
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return;
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using var dats = new DatCollection(datDir, DatAccessType.Read);
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Assert.True(
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dats.Cell.TryGet<LandBlockInfo>(NeftetLandblockInfo, out LandBlockInfo? info)
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&& info is not null,
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"Neftet landblock info 0x8764FFFE is absent from the installed cell dat.");
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// The probe's entity 0xC8764000 is stab index 0 of this landblock
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// (LandblockStaticEntityIdAllocator's 0xCXXYYIII packing).
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Stab formation = info!.Objects.First(o => o.Id == FormationGfxObj);
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Assert.True(
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dats.Portal.TryGet<GfxObj>(FormationGfxObj, out GfxObj? gfx) && gfx is not null,
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"GfxObj 0x010046D8 is absent from the installed portal dat.");
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// Control: the fixture must be non-degenerate on the axis under test.
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// A box that fits inside its own bounding sphere makes the box route
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// and the sphere route agree, and proves nothing.
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var cache = new PhysicsDataCache();
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cache.CacheGfxObj(FormationGfxObj, gfx!);
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GfxObjPhysics? phys = cache.GetGfxObj(FormationGfxObj);
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Assert.NotNull(phys);
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Assert.NotNull(phys!.VisualBounds);
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FlatGfxObjVisualBounds box = phys.VisualBounds!.Value;
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float extentX = box.Max.X - box.Min.X;
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float extentY = box.Max.Y - box.Min.Y;
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float rootRadius = phys.BoundingSphere!.Radius;
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Assert.True(
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extentX > rootRadius && extentY > rootRadius,
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$"Fixture is degenerate: extent ({extentX:F2}, {extentY:F2}) does not " +
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$"exceed the root sphere radius {rootRadius:F3}.");
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Assert.True(
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extentX > 48f && extentY > 48f,
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$"Fixture cannot reach two cells away: extent ({extentX:F2}, {extentY:F2}).");
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IReadOnlyList<ShadowShape> shapes =
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ShadowShapeBuilder.FromLandblockBspParts(
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new[] { new MeshRef(FormationGfxObj, Matrix4x4.Identity) },
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isBuildingShell: false,
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cache.GetGfxObj);
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ShadowShape only = Assert.Single(shapes);
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Assert.Equal(ShadowCollisionType.BSP, only.CollisionType);
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var registry = new ShadowObjectRegistry { DataCache = cache };
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const uint ownerId = 0xC8764000u;
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registry.RegisterMultiPart(
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ownerId,
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formation.Frame.Origin,
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formation.Frame.Orientation,
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shapes,
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0u,
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EntityCollisionFlags.None,
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worldOffsetX: 0f,
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worldOffsetY: 0f,
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landblockId: NeftetLandblock,
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seedCellId: 0u,
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isStatic: true);
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var held = new List<uint>();
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for (uint index = 1u; index <= 64u; index++)
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{
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uint cellId = NeftetLandblock | index;
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if (registry.GetObjectsInCell(cellId).Any(e => e.EntityId == ownerId))
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held.Add(cellId);
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}
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// The measured-populated pair must stay populated.
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Assert.Contains(MeasuredPresentA, held);
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Assert.Contains(MeasuredPresentB, held);
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// The measured-EMPTY pair is the #334 fact.
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Assert.Contains(MeasuredAbsentA, held);
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Assert.Contains(MeasuredAbsentB, held);
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// And the rectangle is the 5×5 the 96 m box spans about cell (2,2),
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// clipped to this landblock's own 8×8 grid (the two columns below 0
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// land in the neighbour blocks 0x8763 / 0x8664 and are counted there).
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Assert.Equal(25, held.Count);
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}
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}
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