fix #391: curated modern-only resolution list from the monitor's modes
User-directed (2026-08-13): "we should only support modern resolutions. Not any old format." New DisplayModeCatalog enumerates the window's monitor (Silk IMonitor.GetAllVideoModes) once at GameWindow load and curates via a pure, tested rule: modern widescreen families only (16:9/16:10/21:9/32:9 within 2.5%), at least 1280 wide, must fit the desktop (an impossible windowed pick is not offered - the measured 3840x2160-on-2560x1440 silent clamp class), desktop mode always included, refresh-rate duplicates collapsed, ascending order. The Config Resolution row consumes the catalog through two new optional Bind parameters; its Defaults value becomes the desktop's own mode. Fixture/headless callers keep the static preset ladder, which now drops 800x600 and is pinned by test to pass the same curation rule (the OP6 S4 "default must be re-selectable" invariant holds on both paths). Deliberate retail deviation, register row IA-22: retail listed the adapter's complete enumeration including 4:3 legacy modes and authored 800x600 as the Config default (gmConfigUI::InitOptions SetDefaultValue(0x03200258); gmClient::Init @0x004047af). The catalog is also the designated fullscreen mode-switch validation source for #376/#388 - an offered mode is supported by construction. Tests: DisplayModeCatalogTests (8 - filter/clamp/dedupe/sort/ultrawide/ desktop-inclusion/fallback-consistency); ConfigOptionsPageControllerTests row-12 default updated. App suite 4,961/3 skips; UI.Abstractions 916. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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9 changed files with 324 additions and 23 deletions
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@ -2387,7 +2387,13 @@ public sealed class RetailUiRuntime : IDisposable
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// ConfigOptionsPageController.MenuChromeSprites' own doc.
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resolveSprite: _bindings.Assets.ResolveSprite,
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datFont: _bindings.Assets.DefaultFont,
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debugFont: _bindings.Assets.DebugFont);
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debugFont: _bindings.Assets.DebugFont,
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// #391: the monitor-derived curated list + desktop-mode
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// default, installed at startup by the graphical host;
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// fixture/headless mounts leave the catalog empty and the
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// controller falls back to the static preset ladder.
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availableResolutions: Rendering.DisplayModeCatalog.Resolutions,
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resolutionDefault: Rendering.DisplayModeCatalog.DesktopResolution);
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if (!configBound)
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Console.WriteLine("[UI] options panel: Config tab rows did not bind.");
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}
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