From 0f1628dc04c83eeecdf6b02e21bb97c1ab719c01 Mon Sep 17 00:00:00 2001 From: Erik Date: Thu, 3 Sep 2026 12:33:11 +0200 Subject: [PATCH] =?UTF-8?q?tools(selfgate):=20G3=20route=20=E2=80=94=20the?= =?UTF-8?q?=20=C2=A710=20scene=20matrix=20plus=20the=20owner-gated=20poses?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Fable 5.1 --- tools/overhaul-selfgate/route-g3.txt | 88 ++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 tools/overhaul-selfgate/route-g3.txt diff --git a/tools/overhaul-selfgate/route-g3.txt b/tools/overhaul-selfgate/route-g3.txt new file mode 100644 index 00000000..92a494e4 --- /dev/null +++ b/tools/overhaul-selfgate/route-g3.txt @@ -0,0 +1,88 @@ +# Campaign OVERHAUL G3 self-gate route (lead-run; owner double-checks). +# Plan §10 scene matrix + the owner-gated poses. Headings default to the +# identity quaternion where the matrix gives a position only. + +wait world-visible 180000 +sleep 4000 +screenshot 00-login 15000 + +# --- owner-gated poses (G2 route) --- +command /teleloc F4180112 38.999477 23.470444 178.053741 -0.980785 0.000000 0.000000 -0.195090 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 01-cathedral-stairs 15000 + +command /teleloc 8A02015E 60.251431 -38.848198 -5.995000 0.995004 0.000000 0.000000 -0.099833 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 02-facility-stairs 15000 + +command /teleloc A9B4013F 134.555893 11.423566 94.005005 0.996917 0.000000 0.000000 -0.078459 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 03-holtburg-house 15000 + +command /teleloc A9B4002A 135.659744 30.444872 94.005005 0.989695 0.000000 0.000000 0.143188 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 04-holtburg-terrain-leak 15000 + +# --- §10 scene matrix --- +# Cathedral south transition: 0xF4180106 <-> 0xF4180104 (player and walls whole; no wand/body depth inversion) +command /teleloc F4180106 37.181568 46.790077 169.804993 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 05-cathedral-south-0106 15000 + +command /teleloc F4180104 37.310383 48.895710 169.804993 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 06-cathedral-south-0104 15000 + +# Cathedral floating stairs pair: 0xF4180107 <-> 0xF4180112 (every slab stable; the exterior slab matches retail's) +command /teleloc F4180107 38.311169 24.270454 177.423584 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 07-cathedral-stairs-0107 15000 + +command /teleloc F4180112 38.333950 23.704699 177.868729 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 08-cathedral-stairs-0112 15000 + +# Cathedral terrace edge (#456 pose): 0xF4180104 [31.1, 55.7, 169.8] +command /teleloc F4180104 31.100000 55.700000 169.804993 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 09-cathedral-terrace-edge 15000 + +# Facility Hub stairs: 0x8A02015E / 0x8A02015F (stairs/player stable) +command /teleloc 8A02015E 60.971485 -42.752495 -4.121752 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 10-facility-015E 15000 + +command /teleloc 8A02015F 58.815380 -49.425373 -0.857726 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 11-facility-015F 15000 + +# Nanto waterfalls: 0xE43D001E (falls do not vanish while rotating; houses occlude) +command /teleloc E43D001E 93.826614 126.522484 120.005005 1.000000 0.000000 0.000000 0.000000 +sleep 2000 +wait world-visible 90000 +sleep 6000 +screenshot 12-nanto-falls 15000 + +close-client