feat(rendering): compare the incremental shadow scene
Construct Slice F's non-drawing scene only for lifecycle automation, drain accepted static and live deltas at the final update boundary, and compare exact current-path fingerprints at cadence and checkpoints. Publish bounded mismatch, journal, index, digest, and memory evidence without changing normal launches or draw submission. Release: 8,211 passed, 5 skipped.
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21 changed files with 937 additions and 20 deletions
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@ -38,12 +38,14 @@ public sealed class FrameRootCompositionTests
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AssertAppearsInOrder(
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source,
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"new RenderFrameResourceController(",
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"new RenderSceneShadowComparisonController(",
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"new WorldSceneRenderer(",
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"new WorldLifecycleAutomationController(",
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"\"world lifecycle automation owner\"",
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"\"world lifecycle automation binding\"",
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"new SerialRenderFramePostDiagnosticsPhase(",
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"new RenderFrameOrchestrator(",
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"(IRenderFramePostDiagnosticsPhase?)lifecycleAutomation",
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"postDiagnostics,",
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"new RetailLiveFrameCoordinator(",
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"new UpdateFrameOrchestrator(",
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"d.FrameGraphs.PublishOwned(",
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