feat(rendering): compare the incremental shadow scene
Construct Slice F's non-drawing scene only for lifecycle automation, drain accepted static and live deltas at the final update boundary, and compare exact current-path fingerprints at cadence and checkpoints. Publish bounded mismatch, journal, index, digest, and memory evidence without changing normal launches or draw submission. Release: 8,211 passed, 5 skipped.
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@ -40,6 +40,7 @@ internal sealed record WorldLifecycleResourceSnapshot(
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int LiveEntities,
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int MaterializedLiveEntities,
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CurrentRenderSceneOracleSnapshot RenderSceneOracle,
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RenderSceneShadowComparisonSnapshot RenderSceneShadow,
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int PendingLiveTeardowns,
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int PendingLandblockRetirements,
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int ParticleEmitters,
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