feat(rendering): compare the incremental shadow scene
Construct Slice F's non-drawing scene only for lifecycle automation, drain accepted static and live deltas at the final update boundary, and compare exact current-path fingerprints at cadence and checkpoints. Publish bounded mismatch, journal, index, digest, and memory evidence without changing normal launches or draw submission. Release: 8,211 passed, 5 skipped.
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21 changed files with 937 additions and 20 deletions
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@ -5,6 +5,7 @@ using AcDream.App.Diagnostics;
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using AcDream.App.Net;
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using AcDream.App.Physics;
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using AcDream.App.Rendering;
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using AcDream.App.Rendering.Scene;
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using AcDream.App.Rendering.Vfx;
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using AcDream.App.Rendering.Wb;
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using AcDream.App.Settings;
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@ -454,7 +455,8 @@ internal sealed class SessionPlayerCompositionPhase
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new LiveEntityReadyPublisher(
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live.LiveEntities,
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live.EntityEffects,
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live.Presentation),
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live.Presentation,
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live.RenderSceneShadow?.LiveProjections),
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originCoordinator,
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networkUpdateBridge,
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localPhysicsTimestamps,
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@ -603,7 +605,9 @@ internal sealed class SessionPlayerCompositionPhase
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live.EntityEffects,
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live.EquippedChildren,
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content.ParticleSink,
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live.Lights);
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live.Lights,
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live.RenderSceneShadow?.LiveProjections,
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live.RenderSceneShadow);
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var localPlayerAnimation = new LocalPlayerAnimationController(
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live.LiveEntities,
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d.PlayerIdentity,
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@ -650,7 +654,9 @@ internal sealed class SessionPlayerCompositionPhase
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live.AnimationPresenter,
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d.AnimatedEntities,
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live.EquippedChildren,
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liveEffectFrame);
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liveEffectFrame,
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live.RenderSceneShadow?.LiveProjections,
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live.RenderSceneShadow?.StaticProjections);
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Fault(SessionPlayerCompositionPoint.UpdateLeavesCreated);
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var playerMode = new PlayerModeController(
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@ -812,7 +818,8 @@ internal sealed class SessionPlayerCompositionPhase
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live.EntityEffects,
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content.AnimationHookFrames,
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live.Presentation,
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d.RemoteMovementObservations),
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d.RemoteMovementObservations,
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live.RenderSceneShadow),
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d.Log);
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LiveSessionHost sessionHost = sessionRuntimeFactory.Create(liveSession);
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Fault(SessionPlayerCompositionPoint.SessionHostCreated);
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