feat(runtime): own character selection flow
This commit is contained in:
parent
6c4cd2bbc6
commit
0e82cbf700
20 changed files with 2396 additions and 33 deletions
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@ -134,6 +134,30 @@ public sealed class SessionPlayerCompositionTests
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"LiveSessionRuntimeFactory.cs")), StringComparison.Ordinal);
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}
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[Fact]
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public void GraphicalCompositionPausesOnlyWhenCharacterSelectorIsAbsent()
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{
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string phase = File.ReadAllText(Path.Combine(
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FindRepoRoot(),
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"src",
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"AcDream.App",
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"Composition",
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"SessionPlayerComposition.cs"));
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Assert.Contains(
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"AwaitCharacterSelection:",
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phase,
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StringComparison.Ordinal);
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Assert.Contains(
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"d.Options.LiveCharacterSelector is null",
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phase,
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StringComparison.Ordinal);
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Assert.DoesNotContain(
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"CharacterList.TrySelectFirstAvailable",
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phase,
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StringComparison.Ordinal);
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}
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private sealed class RetryBinding(
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string name,
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List<string> calls,
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@ -62,7 +62,7 @@ public sealed class RuntimeOptionsSessionConfigTests
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}
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[Fact]
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public void AbsentCharacterSelectorLeavesFirstAvailableFallbackInEffect()
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public void AbsentCharacterSelectorRemainsNullForGraphicalSelectionFlow()
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{
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var config = new SessionConfiguration { Version = 1 };
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var session = new SessionDescriptor
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@ -173,6 +173,44 @@ public sealed class CurrentGameRuntimeAdapterTests
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.ToArray());
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}
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[Fact]
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public void AdapterBorrowsPreWorldSelectionAndCommandsEnterTheSameRuntimeOwner()
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{
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using var harness = new Harness(awaitCharacterSelection: true);
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RuntimeGenerationToken initial = harness.Runtime.Generation;
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RuntimeSessionStartResult start = harness.Runtime.Session.Start(initial);
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Assert.Equal(
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RuntimeSessionStartStatus.AwaitingCharacterSelection,
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start.Status);
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Assert.Equal(
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RuntimeCharacterSelectionLifecycle.AwaitingSelection,
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harness.Runtime.CharacterSelection.Snapshot.Lifecycle);
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Assert.Equal(2, harness.Runtime.CharacterSelection.Snapshot.RosterCount);
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RuntimeGenerationToken generation = harness.Runtime.Generation;
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Assert.True(harness.Runtime.CharacterSelectionCommands.Highlight(
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generation,
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0x50000001u).Accepted);
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Assert.True(
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harness.Runtime.CharacterSelection.Snapshot.Buttons.CanRestore);
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Assert.Equal(
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RuntimeCommandStatus.Rejected,
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harness.Runtime.CharacterSelectionCommands.Enter(generation).Status);
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Assert.True(harness.Runtime.CharacterSelectionCommands.Highlight(
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generation,
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Harness.PlayerGuid).Accepted);
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Assert.True(harness.Runtime.CharacterSelectionCommands.Enter(
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generation).Accepted);
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Assert.Equal(RuntimeLifecycleState.InWorld, harness.Runtime.Lifecycle.State);
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Assert.Equal(
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RuntimeCharacterSelectionLifecycle.InWorld,
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harness.Runtime.CharacterSelection.Snapshot.Lifecycle);
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Assert.Equal(Harness.PlayerGuid, harness.Identity.ServerGuid);
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}
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[Fact]
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public void GenerationGateRejectsStaleCommandsAndStopAcknowledgesTeardown()
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{
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@ -698,7 +736,7 @@ public sealed class CurrentGameRuntimeAdapterTests
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private readonly IDisposable _combatModeBinding;
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private readonly GameRuntime _gameRuntime;
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public Harness()
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public Harness(bool awaitCharacterSelection = false)
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{
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CombatAttackOperations = new CombatAttackOperationsSlot();
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CombatModeOperations = new RuntimeCombatModeOperationsSlot();
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@ -758,7 +796,11 @@ public sealed class CurrentGameRuntimeAdapterTests
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new SelectionTransport(() => _session?.IsInWorld == true),
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new NoopInteractionMovement());
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Host = CreateHost(_session, Commands, Identity);
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Host = CreateHost(
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_session,
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Commands,
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Identity,
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awaitCharacterSelection);
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Runtime = new CurrentGameRuntimeAdapter(
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_gameRuntime,
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Host,
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@ -873,7 +915,8 @@ public sealed class CurrentGameRuntimeAdapterTests
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private static LiveSessionHost CreateHost(
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LiveSessionController controller,
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RecordingCommandRouting commands,
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LocalPlayerIdentityState identity)
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LocalPlayerIdentityState identity,
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bool awaitCharacterSelection = false)
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{
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Action noop = static () => { };
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var reset = new LiveSessionResetBindings
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@ -925,7 +968,8 @@ public sealed class CurrentGameRuntimeAdapterTests
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"127.0.0.1",
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9000,
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"user",
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"password"));
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"password",
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AwaitCharacterSelection: awaitCharacterSelection));
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}
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private static RuntimeOptions LiveOptions()
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@ -1039,6 +1083,10 @@ public sealed class CurrentGameRuntimeAdapterTests
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true,
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true);
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public void StartCharacterSelectionReceive(WorldSession session)
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{
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}
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public void EnterWorld(WorldSession session, int activeCharacterIndex)
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{
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}
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@ -0,0 +1,175 @@
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using System.Buffers.Binary;
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using System.Net;
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using System.Reflection;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Net.Packets;
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namespace AcDream.Core.Net.Tests;
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public sealed class WorldSessionCharacterSelectionTests
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{
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private sealed class NullTransport : IWorldSessionTransport
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{
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public void Send(ReadOnlySpan<byte> datagram) { }
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public void Send(IPEndPoint remote, ReadOnlySpan<byte> datagram) { }
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public int Receive(
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Span<byte> destination,
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TimeSpan timeout,
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out IPEndPoint? from)
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{
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from = null;
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return -1;
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}
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public ValueTask<NetReceiveResult> ReceiveAsync(
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Memory<byte> destination,
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CancellationToken cancellationToken) =>
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ValueTask.FromCanceled<NetReceiveResult>(cancellationToken);
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public void Dispose() { }
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}
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[Fact]
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public void CharacterManagementSends_UseRetailQueuesAndExactBodies()
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{
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using var session = CreateSession();
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var sent = new List<(byte[] Body, GameMessageGroup Queue)>();
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session.GameMessageCapture =
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(body, queue) => sent.Add((body, queue));
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session.SendDeleteCharacter("Canonical", activeIndex: 3);
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session.SendRestoreCharacter(0x50000001u);
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Assert.Collection(
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sent,
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delete =>
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{
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Assert.Equal(GameMessageGroup.LoginQueue, delete.Queue);
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Assert.Equal(
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CharacterDelete.BuildRequestBody("Canonical", 3u),
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delete.Body);
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},
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restore =>
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{
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Assert.Equal(GameMessageGroup.ControlQueue, restore.Queue);
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Assert.Equal(
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CharacterRestore.BuildRequestBody(0x50000001u),
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restore.Body);
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});
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}
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[Fact]
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public void UiQueueReplies_DispatchInWireOrderAndRosterRefreshReplacesCharacters()
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{
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using var session = CreateSession();
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var events = new List<string>();
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session.CharacterListReceived += roster =>
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events.Add($"roster:{roster.Characters[0].SecondsGreyedOut}");
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session.CharacterDeleteAcknowledged += () => events.Add("delete");
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session.CharacterRestoreReceived += restore =>
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events.Add($"restore:{restore.Guid:X8}");
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session.CharacterErrorReceived += error =>
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events.Add($"error:{error.RawErrorCode:X}");
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byte[] packet = BuildPacket(
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BuildRoster(secondsGreyedOut: 0u),
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BitConverter.GetBytes(CharacterDelete.Opcode),
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BuildRestoreResponse(),
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BuildCharacterError(CharacterError.Code.Delete),
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BuildRoster(secondsGreyedOut: 1u));
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InvokeProcessDatagram(session, packet);
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Assert.Equal(
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[
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"roster:0",
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"delete",
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"restore:50000001",
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"error:6",
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"roster:1",
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],
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events);
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CharacterList.Character current =
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Assert.Single(session.Characters!.Characters);
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Assert.Equal(1u, current.SecondsGreyedOut);
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}
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private static WorldSession CreateSession() =>
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new(
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new IPEndPoint(IPAddress.Loopback, 9000),
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new NullTransport());
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private static byte[] BuildRoster(uint secondsGreyedOut)
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{
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var writer = new PacketWriter(96);
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writer.WriteUInt32(CharacterList.Opcode);
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writer.WriteUInt32(0u);
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writer.WriteUInt32(1u);
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writer.WriteUInt32(0x50000001u);
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writer.WriteString16L("Character");
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writer.WriteUInt32(secondsGreyedOut);
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writer.WriteUInt32(0u);
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writer.WriteUInt32(11u);
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writer.WriteString16L("Canonical");
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writer.WriteUInt32(1u);
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writer.WriteUInt32(1u);
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return writer.ToArray();
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}
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private static byte[] BuildRestoreResponse()
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{
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var writer = new PacketWriter(64);
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writer.WriteUInt32(CharacterRestore.ResponseOpcode);
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writer.WriteUInt32(1u);
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writer.WriteUInt32(0x50000001u);
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writer.WriteString16L("Character");
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writer.WriteUInt32(0u);
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return writer.ToArray();
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}
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private static byte[] BuildCharacterError(CharacterError.Code error)
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{
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byte[] body = new byte[8];
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BinaryPrimitives.WriteUInt32LittleEndian(
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body,
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CharacterError.Opcode);
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BinaryPrimitives.WriteUInt32LittleEndian(
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body.AsSpan(4),
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(uint)error);
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return body;
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}
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private static byte[] BuildPacket(params byte[][] messages)
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{
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int length = messages.Sum(message =>
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MessageFragmentHeader.Size + message.Length);
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var fragments = new byte[length];
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int position = 0;
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uint sequence = 1u;
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foreach (byte[] message in messages)
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{
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position += GameMessageFragment.WriteSingleFragment(
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fragments.AsSpan(position),
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sequence++,
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GameMessageGroup.UIQueue,
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message);
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}
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return PacketCodec.Encode(
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new PacketHeader
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{
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Sequence = 1u,
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Flags = PacketHeaderFlags.BlobFragments,
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},
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fragments,
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outboundIsaac: null);
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}
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private static void InvokeProcessDatagram(
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WorldSession session,
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byte[] datagram)
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{
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MethodInfo method = typeof(WorldSession).GetMethod(
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"ProcessDatagram",
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BindingFlags.NonPublic | BindingFlags.Instance)!;
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method.Invoke(
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session,
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[new ReadOnlyMemory<byte>(datagram), null, true]);
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}
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}
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@ -57,10 +57,13 @@ public sealed class LiveSessionControllerTests
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public bool ThrowOnCreate { get; set; }
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public bool ThrowOnCharacters { get; set; }
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public bool ThrowOnEnterWorld { get; set; }
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public CharacterError.Parsed? EnterWorldRejection { get; set; }
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public bool ThrowOnTick { get; set; }
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public bool FailDisposeOnce { get; set; }
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public List<WorldSession> Sessions { get; } = [];
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public Dictionary<WorldSession, int> DisposeCounts { get; } = [];
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public List<(string Account, int ActiveIndex)> DeleteRequests { get; } = [];
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public List<uint> RestoreRequests { get; } = [];
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public int EnterWorldCount { get; private set; }
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public int TickCount { get; private set; }
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@ -98,15 +101,35 @@ public sealed class LiveSessionControllerTests
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return Characters;
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}
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public void StartCharacterSelectionReceive(WorldSession session) =>
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calls.Add("start-character-selection-receive");
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public void EnterWorld(WorldSession session, int activeCharacterIndex)
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{
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calls.Add($"enter:{activeCharacterIndex}");
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EnterWorldCount++;
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OnEnterWorld?.Invoke();
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if (EnterWorldRejection is { } rejection)
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throw new CharacterSelectionRejectedException(rejection);
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if (ThrowOnEnterWorld)
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throw new InvalidOperationException("enter failure");
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}
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public void DeleteCharacter(
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WorldSession session,
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string accountName,
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int activeCharacterIndex)
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{
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calls.Add($"delete:{activeCharacterIndex}");
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DeleteRequests.Add((accountName, activeCharacterIndex));
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}
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public void RestoreCharacter(WorldSession session, uint characterId)
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{
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calls.Add($"restore:{characterId:X8}");
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RestoreRequests.Add(characterId);
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}
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public void Tick(WorldSession session)
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{
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calls.Add("tick");
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@ -340,6 +363,179 @@ public sealed class LiveSessionControllerTests
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Assert.True(calls.IndexOf("roster") < calls.IndexOf("selected"));
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}
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[Fact]
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public void Start_GraphicalNoSelectorStopsBeforeEnterWorldThenTypedEnterContinuesSameScope()
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{
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var calls = new List<string>();
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var operations = new TestOperations(calls);
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var host = new TestHost(calls);
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var controller = new LiveSessionController(operations);
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LiveSessionStartResult result = controller.Start(
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LiveOptions(awaitSelection: true),
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host);
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Assert.Equal(
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LiveSessionStartStatus.AwaitingCharacterSelection,
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result.Status);
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Assert.False(controller.IsInWorld);
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Assert.NotNull(controller.CurrentSession);
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Assert.Equal(0, operations.EnterWorldCount);
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Assert.False(host.CommandBuses[0].Active);
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RuntimeGenerationToken generation = controller.Generation;
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Assert.Equal(
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RuntimeCharacterSelectionLifecycle.AwaitingSelection,
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controller.CharacterSelection.Snapshot.Lifecycle);
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// Greyed entries remain highlightable but cannot enter.
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Assert.True(controller.Highlight(generation, 0x50000001u).Accepted);
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Assert.Equal(
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RuntimeCommandStatus.Rejected,
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controller.Enter(generation).Status);
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Assert.True(controller.Highlight(generation, 0x50000002u).Accepted);
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Assert.True(controller.Enter(generation).Accepted);
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Assert.True(controller.IsInWorld);
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Assert.Equal(1, operations.EnterWorldCount);
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Assert.Contains("enter:1", calls);
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Assert.True(host.CommandBuses[0].Active);
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Assert.Same(operations.Sessions[0], controller.CurrentSession);
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}
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[Fact]
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public void Start_ExplicitSelectorStillEntersWhenGraphicalPauseFlagIsSet()
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{
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var calls = new List<string>();
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var operations = new TestOperations(calls);
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var host = new TestHost(calls);
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var controller = new LiveSessionController(operations);
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LiveSessionStartResult result = controller.Start(
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LiveOptions(
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selector: new LiveSessionCharacterSelector(
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CharacterId: 0x50000002u),
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awaitSelection: true),
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host);
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Assert.Equal(LiveSessionStartStatus.Connected, result.Status);
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Assert.True(controller.IsInWorld);
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Assert.Equal(1, operations.EnterWorldCount);
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}
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[Fact]
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public void EnterRejection_SurfacesErrorAndKeepsExactPreWorldScopeRetryable()
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{
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var calls = new List<string>();
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var operations = new TestOperations(calls)
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{
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EnterWorldRejection = new CharacterError.Parsed(
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(uint)CharacterError.Code.EnterGameCharacterLocked),
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};
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var host = new TestHost(calls);
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var controller = new LiveSessionController(operations);
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Assert.Equal(
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LiveSessionStartStatus.AwaitingCharacterSelection,
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controller.Start(LiveOptions(awaitSelection: true), host).Status);
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RuntimeGenerationToken generation = controller.Generation;
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WorldSession session = controller.CurrentSession!;
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Assert.Equal(
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RuntimeCommandStatus.Rejected,
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controller.Enter(generation).Status);
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Assert.Same(session, controller.CurrentSession);
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Assert.Equal(generation, controller.Generation);
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Assert.False(controller.IsInWorld);
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RuntimeCharacterSelectionSnapshot rejected =
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controller.CharacterSelection.Snapshot;
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Assert.Equal(
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RuntimeCharacterSelectionLifecycle.AwaitingSelection,
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rejected.Lifecycle);
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Assert.Equal(
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CharacterError.Code.EnterGameCharacterLocked,
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rejected.Error!.Value.Code);
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operations.EnterWorldRejection = null;
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Assert.True(controller.Enter(generation).Accepted);
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Assert.True(controller.IsInWorld);
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Assert.Same(session, controller.CurrentSession);
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}
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[Fact]
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public async Task CharacterCommands_UseWireSlotAndRestoreNeverWaitsForReply()
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{
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var calls = new List<string>();
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var operations = new TestOperations(calls);
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var host = new TestHost(calls);
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var controller = new LiveSessionController(operations);
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Assert.Equal(
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LiveSessionStartStatus.AwaitingCharacterSelection,
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controller.Start(LiveOptions(awaitSelection: true), host).Status);
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RuntimeGenerationToken generation = controller.Generation;
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Assert.True(controller.Highlight(generation, 0x50000002u).Accepted);
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Assert.True(controller.RequestDelete(generation).Accepted);
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Assert.Equal(0x50000002u,
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controller.CharacterSelection.Snapshot.PendingDeleteCharacterId);
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Assert.True(controller.Cancel(generation).Accepted);
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Assert.True(controller.RequestDelete(generation).Accepted);
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Assert.True(controller.ConfirmDelete(generation).Accepted);
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Assert.Equal([("Canonical", 1)], operations.DeleteRequests);
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Assert.False(controller.CharacterSelection.Snapshot.Buttons.CanEnter);
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controller.CharacterSelectionState.ApplyDeleteAcknowledged();
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controller.CharacterSelectionState.ApplyRoster(new LiveSessionRosterReport(
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"Canonical",
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11,
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[
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new(0x50000001u, "Grey", 10u),
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new(0x50000002u, "Ready", 1u),
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]));
|
||||
|
||||
Assert.True(controller.Highlight(generation, 0x50000001u).Accepted);
|
||||
RuntimeCommandResult restore = await Task.Run(
|
||||
() => controller.Restore(generation))
|
||||
.WaitAsync(TimeSpan.FromSeconds(5));
|
||||
Assert.True(restore.Accepted);
|
||||
Assert.Equal([0x50000001u], operations.RestoreRequests);
|
||||
// ACE may send no response for an unknown guid. The synchronous
|
||||
// command has already returned and does not gate later commands.
|
||||
Assert.True(controller.Highlight(generation, 0x50000002u).Accepted);
|
||||
controller.Tick();
|
||||
Assert.Equal(1, operations.TickCount);
|
||||
Assert.False(controller.IsInWorld);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CharacterCommands_AreGenerationGatedAcrossReconnectAndStop()
|
||||
{
|
||||
var calls = new List<string>();
|
||||
var operations = new TestOperations(calls);
|
||||
var host = new TestHost(calls);
|
||||
var controller = new LiveSessionController(operations);
|
||||
controller.Start(LiveOptions(awaitSelection: true), host);
|
||||
RuntimeGenerationToken first = controller.Generation;
|
||||
|
||||
LiveSessionStartResult reconnect = controller.Reconnect(
|
||||
LiveOptions(awaitSelection: true),
|
||||
host);
|
||||
|
||||
Assert.Equal(
|
||||
LiveSessionStartStatus.AwaitingCharacterSelection,
|
||||
reconnect.Status);
|
||||
Assert.Equal(
|
||||
RuntimeCommandStatus.StaleGeneration,
|
||||
controller.Highlight(first, 0x50000002u).Status);
|
||||
RuntimeGenerationToken second = controller.Generation;
|
||||
Assert.True(controller.Highlight(second, 0x50000002u).Accepted);
|
||||
controller.Stop();
|
||||
Assert.Equal(
|
||||
RuntimeCommandStatus.StaleGeneration,
|
||||
controller.Enter(second).Status);
|
||||
Assert.Equal(
|
||||
RuntimeCharacterSelectionLifecycle.Inactive,
|
||||
controller.CharacterSelection.Snapshot.Lifecycle);
|
||||
Assert.Equal(0, controller.CharacterSelection.Snapshot.RosterCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Start_DisabledAndMissingCredentialsResetButNeverConstructSession()
|
||||
{
|
||||
|
|
@ -1232,7 +1428,8 @@ public sealed class LiveSessionControllerTests
|
|||
bool live = true,
|
||||
string? user = "user",
|
||||
LiveSessionCharacterSelector? selector = null,
|
||||
bool probe = false) =>
|
||||
bool probe = false,
|
||||
bool awaitSelection = false) =>
|
||||
new(
|
||||
live,
|
||||
"127.0.0.1",
|
||||
|
|
@ -1240,7 +1437,8 @@ public sealed class LiveSessionControllerTests
|
|||
user ?? string.Empty,
|
||||
"password",
|
||||
selector,
|
||||
probe);
|
||||
probe,
|
||||
awaitSelection);
|
||||
|
||||
private static CharacterList.Parsed AvailableCharacters() => new(
|
||||
0u,
|
||||
|
|
|
|||
|
|
@ -0,0 +1,247 @@
|
|||
using AcDream.Core.Net.Messages;
|
||||
using AcDream.Runtime;
|
||||
using AcDream.Runtime.Session;
|
||||
|
||||
namespace AcDream.Runtime.Tests.Session;
|
||||
|
||||
public sealed class RuntimeCharacterSelectionStateTests
|
||||
{
|
||||
private sealed class Collector : IRuntimeCharacterSelectionVisitor
|
||||
{
|
||||
public List<RuntimeCharacterSelectionEntry> Entries { get; } = [];
|
||||
|
||||
public void Visit(in RuntimeCharacterSelectionEntry character) =>
|
||||
Entries.Add(character);
|
||||
}
|
||||
|
||||
private sealed class Observer(
|
||||
Action<RuntimeCharacterSelectionDelta> onDelta)
|
||||
: IRuntimeCharacterSelectionObserver
|
||||
{
|
||||
public void OnCharacterSelectionChanged(
|
||||
in RuntimeCharacterSelectionDelta delta) =>
|
||||
onDelta(delta);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ApplyRoster_PortsRetailOrderFallbackAndDisabledButtonMatrix()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(7));
|
||||
|
||||
state.ApplyRoster(Roster(
|
||||
new(0x50000001u, "Zulu", 1u),
|
||||
new(0x50000002u, "Bravo", 0u),
|
||||
new(0x50000003u, "Alpha", 0u),
|
||||
new(0x50000004u, "Able", 9u)));
|
||||
|
||||
RuntimeCharacterSelectionSnapshot snapshot = state.Snapshot;
|
||||
Assert.Equal(RuntimeCharacterSelectionLifecycle.AwaitingSelection, snapshot.Lifecycle);
|
||||
// Retail falls back in CharacterSet wire order, independently of the
|
||||
// alphabetized display order.
|
||||
Assert.Equal(0x50000002u, snapshot.HighlightedCharacterId);
|
||||
Assert.True(snapshot.Buttons.CanEnter);
|
||||
Assert.True(snapshot.Buttons.CanDelete);
|
||||
Assert.False(snapshot.Buttons.CanRestore);
|
||||
Assert.True(snapshot.Buttons.DeleteVisible);
|
||||
Assert.False(snapshot.Buttons.RestoreVisible);
|
||||
|
||||
var collector = new Collector();
|
||||
state.View.Visit(collector);
|
||||
Assert.Equal(
|
||||
[
|
||||
(0x50000003u, 2, false),
|
||||
(0x50000002u, 1, false),
|
||||
(0x50000004u, 3, true),
|
||||
(0x50000001u, 0, true),
|
||||
],
|
||||
collector.Entries.Select(entry =>
|
||||
(entry.CharacterId, entry.ActiveIndex, entry.IsPendingDelete)));
|
||||
|
||||
Assert.True(state.TryHighlight(0x50000004u));
|
||||
snapshot = state.Snapshot;
|
||||
Assert.False(snapshot.Buttons.CanEnter);
|
||||
Assert.False(snapshot.Buttons.CanDelete);
|
||||
Assert.True(snapshot.Buttons.CanRestore);
|
||||
Assert.False(snapshot.Buttons.DeleteVisible);
|
||||
Assert.True(snapshot.Buttons.RestoreVisible);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ApplyRoster_PreservesHighlightedGuidAcrossDeleteRefresh()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(3));
|
||||
state.ApplyRoster(Roster(
|
||||
new(0x50000001u, "One", 0u),
|
||||
new(0x50000002u, "Two", 0u)));
|
||||
Assert.True(state.TryHighlight(0x50000002u));
|
||||
Assert.True(state.TryRequestDelete(out uint requested));
|
||||
Assert.Equal(0x50000002u, requested);
|
||||
Assert.True(state.TryTakeDeleteConfirmation(
|
||||
out RuntimeCharacterSelectionEntry deleted,
|
||||
out string account));
|
||||
Assert.Equal(1, deleted.ActiveIndex);
|
||||
Assert.Equal("Canonical", account);
|
||||
|
||||
state.ApplyDeleteAcknowledged();
|
||||
Assert.Equal(
|
||||
RuntimeCharacterSelectionOperation.DeleteAcknowledged,
|
||||
state.Snapshot.Operation);
|
||||
state.ApplyRoster(Roster(
|
||||
new(0x50000001u, "One", 0u),
|
||||
new(0x50000002u, "Two", 1u)));
|
||||
|
||||
RuntimeCharacterSelectionSnapshot snapshot = state.Snapshot;
|
||||
Assert.Equal(0x50000002u, snapshot.HighlightedCharacterId);
|
||||
Assert.Equal(RuntimeCharacterSelectionOperation.None, snapshot.Operation);
|
||||
Assert.True(snapshot.Buttons.CanRestore);
|
||||
Assert.False(snapshot.Buttons.CanEnter);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DeleteConfirmation_CancelIsIdempotentlyGenerationLocal()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(4));
|
||||
state.ApplyRoster(Roster(
|
||||
new LiveSessionRosterEntry(0x50000001u, "One", 0u)));
|
||||
|
||||
Assert.True(state.TryRequestDelete(out _));
|
||||
Assert.Equal(0x50000001u, state.Snapshot.PendingDeleteCharacterId);
|
||||
Assert.False(state.TryHighlight(0x50000001u));
|
||||
Assert.False(state.BeginEnter(out _));
|
||||
Assert.True(state.Cancel());
|
||||
Assert.Equal(0u, state.Snapshot.PendingDeleteCharacterId);
|
||||
Assert.False(state.Cancel());
|
||||
|
||||
state.Reset(new RuntimeGenerationToken(5));
|
||||
Assert.Equal(RuntimeCharacterSelectionLifecycle.Inactive, state.Snapshot.Lifecycle);
|
||||
Assert.Equal(0, state.Snapshot.RosterCount);
|
||||
Assert.Equal(new RuntimeGenerationToken(5), state.Snapshot.Generation);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Restore_IsFireAndObserveAndSuccessUpdatesTheCanonicalEntry()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(11));
|
||||
state.ApplyRoster(Roster(
|
||||
new LiveSessionRosterEntry(0x50000001u, "Grey", 1u)));
|
||||
|
||||
Assert.True(state.TryBeginRestore(out RuntimeCharacterSelectionEntry request));
|
||||
Assert.Equal(0x50000001u, request.CharacterId);
|
||||
Assert.Equal(
|
||||
RuntimeCharacterSelectionOperation.RestoreRequested,
|
||||
state.Snapshot.Operation);
|
||||
// No response is required to keep using the state. ACE's unknown-guid
|
||||
// branch intentionally sends no reply.
|
||||
Assert.True(state.TryHighlight(0x50000001u));
|
||||
|
||||
state.ApplyRestore(new CharacterRestore.Parsed(
|
||||
VerificationFlag: 1u,
|
||||
Guid: 0x50000001u,
|
||||
Name: "Restored",
|
||||
SecondsGreyedOut: 0u));
|
||||
|
||||
Assert.True(state.View.TryGet(0x50000001u, out var restored));
|
||||
Assert.Equal("Restored", restored.Name);
|
||||
Assert.False(restored.IsPendingDelete);
|
||||
Assert.True(state.Snapshot.Buttons.CanEnter);
|
||||
Assert.Equal(
|
||||
RuntimeCharacterSelectionOperation.RestoreSucceeded,
|
||||
state.Snapshot.Operation);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RestoreResponse_FromSupersededRequestCannotCompleteTheCurrentRequest()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(12));
|
||||
state.ApplyRoster(Roster(
|
||||
new(0x50000001u, "First", 1u),
|
||||
new(0x50000002u, "Second", 1u)));
|
||||
|
||||
Assert.True(state.TryBeginRestore(out _));
|
||||
Assert.True(state.TryHighlight(0x50000002u));
|
||||
Assert.True(state.TryBeginRestore(out _));
|
||||
state.ApplyRestore(new CharacterRestore.Parsed(
|
||||
1u,
|
||||
0x50000001u,
|
||||
"First",
|
||||
0u));
|
||||
|
||||
Assert.Equal(
|
||||
RuntimeCharacterSelectionOperation.RestoreRequested,
|
||||
state.Snapshot.Operation);
|
||||
Assert.True(state.View.TryGet(0x50000001u, out var first));
|
||||
Assert.True(first.IsPendingDelete);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CharacterErrors_MapKnownAndUnknownButNeverPublishNumErrorsSentinel()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(2));
|
||||
state.ApplyRoster(Roster(
|
||||
new LiveSessionRosterEntry(0x50000001u, "One", 0u)));
|
||||
var deltas = new List<RuntimeCharacterSelectionDelta>();
|
||||
using IDisposable subscription = state.View.Subscribe(
|
||||
new Observer(deltas.Add));
|
||||
|
||||
state.ApplyError(new CharacterError.Parsed(
|
||||
(uint)CharacterError.Code.Delete));
|
||||
RuntimeCharacterSelectionError known =
|
||||
Assert.IsType<RuntimeCharacterSelectionError>(state.Snapshot.Error);
|
||||
Assert.Equal(CharacterError.Code.Delete, known.Code);
|
||||
Assert.Contains("delete", known.Message, StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
Assert.True(state.Cancel());
|
||||
state.ApplyError(new CharacterError.Parsed(0xDEADBEEFu));
|
||||
RuntimeCharacterSelectionError unknown =
|
||||
Assert.IsType<RuntimeCharacterSelectionError>(state.Snapshot.Error);
|
||||
Assert.Contains("0xDEADBEEF", unknown.Message, StringComparison.Ordinal);
|
||||
|
||||
long revision = state.Snapshot.Revision;
|
||||
int count = deltas.Count;
|
||||
state.ApplyError(new CharacterError.Parsed(
|
||||
(uint)CharacterError.Code.NumErrors));
|
||||
Assert.Equal(revision, state.Snapshot.Revision);
|
||||
Assert.Equal(count, deltas.Count);
|
||||
Assert.Equal(0xDEADBEEFu, state.Snapshot.Error!.Value.RawCode);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Deltas_AreMonotonicAndReentrantMutationsStayOrdered()
|
||||
{
|
||||
using var state = new RuntimeCharacterSelectionState();
|
||||
state.Begin(new RuntimeGenerationToken(9));
|
||||
var deltas = new List<RuntimeCharacterSelectionDelta>();
|
||||
var observer = new Observer(delta =>
|
||||
{
|
||||
deltas.Add(delta);
|
||||
if (delta.Kind == RuntimeCharacterSelectionDeltaKind.RosterChanged)
|
||||
Assert.True(state.TryHighlight(0x50000002u));
|
||||
});
|
||||
using IDisposable subscription = state.View.Subscribe(observer);
|
||||
|
||||
state.ApplyRoster(Roster(
|
||||
new(0x50000001u, "Ready", 0u),
|
||||
new(0x50000002u, "Grey", 1u)));
|
||||
|
||||
Assert.Equal(
|
||||
[
|
||||
RuntimeCharacterSelectionDeltaKind.RosterChanged,
|
||||
RuntimeCharacterSelectionDeltaKind.HighlightChanged,
|
||||
],
|
||||
deltas.Select(delta => delta.Kind));
|
||||
Assert.True(deltas[0].Sequence < deltas[1].Sequence);
|
||||
Assert.All(
|
||||
deltas,
|
||||
delta => Assert.Equal(new RuntimeGenerationToken(9), delta.Generation));
|
||||
}
|
||||
|
||||
private static LiveSessionRosterReport Roster(
|
||||
params LiveSessionRosterEntry[] entries) =>
|
||||
new("Canonical", 11, entries);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue