UN-2 RESOLVED: GetMaxSpeed x4 is byte-verified retail; doc-comment was the misread
The register's UN-2 row recorded a contradiction: the GetMaxSpeed XML doc claimed the bare run rate was retail-correct (~5.9 m/s catch-up, calling the xRunAnimSpeed multiply a misread), while the implementation multiplied by RunAnimSpeed citing ACE. Settled against the binary, not the pseudo-C: - BN pseudo-C (acclient_2013_pseudo_c.txt:305127) renders get_max_speed as void with a bare `this->my_run_rate;` because it DROPS x87 instructions. - Disassembling the PDB-matched v11.4186 binary at VA 0x00527cb0: all THREE return paths end `fld <rate>; fmul dword ptr [0x007C8918]; ret`, and the .rdata dword at 0x007C8918 is 4.0f. Sibling get_adjusted_max_speed (0x00527d00) carries the same trailing fmul. Verifier committed at tools/verify_un2_fmul.py (PE parse + byte decode, rerunnable). - Retail paths: weenie null -> 1.0 x4; InqRunRate ok -> queried x4; InqRunRate failed -> my_run_rate x4. ACE MotionInterp.cs:665-676 matches. Changes: - Doc-comment rewritten: the implementation is retail-correct; the catch-up speed 2 x get_max_speed ~= 23.5 m/s at run 200 IS retail. The 1-Hz remote-blip symptom the old comment attributed to this multiply is therefore UNEXPLAINED by it (if it recurs: #41 family, not this). - Weenie-null path aligned to retail's LITERAL 1.0 default (was MyRunRate). - Tests re-pinned to the three retail paths (the old NoWeenie test pinned the non-retail fallback). - Register: UN-2 row deleted per the retire rule (6 -> 5 UN rows); shortlist renumbered. This is the 2nd confirmed instance of the BN x87-dropout artifact class (memory: feedback_bn_decomp_field_names) deciding a register row. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -167,7 +167,7 @@ accepted-divergence entries (#96, #49, #50).
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---
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## 5. Unclear (UN) — 6 rows
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## 5. Unclear (UN) — 5 rows
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These rows have a missing, contradictory, or never-argued justification.
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They are the highest-priority audits: each needs either a recorded
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@ -176,7 +176,6 @@ equivalence argument (promote to AD/AP) or a fix.
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| # | Divergence | Where (file:line) | Recorded justification (deficient) | Risk if assumption breaks | Retail oracle |
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|---|---|---|---|---|---|
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| UN-1 | `CheckOtherCells` iterates the overlap set SORTED by cell id; retail walks the CELLARRAY in build order — and the loop halts on the first non-OK result, so order is behavior-bearing | `src/AcDream.Core/Physics/CellTransit.cs:1718` | Justified only as "deterministic order for greppable probe logs" — no equivalence argument vs retail's array order recorded | A sphere straddling two cells that would each return a different non-OK result halts on a different cell than retail — different collision normal / slide direction at multi-cell straddles | `CTransition::check_other_cells` pc:272717-272798 |
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| UN-2 | `GetMaxSpeed`: XML doc asserts the bare run rate is retail-correct (~5.9 m/s catch-up; the ×RunAnimSpeed multiply "a misread" → ~23.5 m/s), yet the implementation multiplies by RunAnimSpeed citing ACE as retail-verified. The two recorded justifications CONTRADICT — one describes the current code as known-wrong | `src/AcDream.Core/Physics/MotionInterpreter.cs:972` | None coherent — doc and code disagree about which behavior is retail | If the bare-rate reading is right, remote-entity catch-up runs ~4× retail speed — the multi-second 1-Hz blip / racing-remote symptom the doc itself records | `CMotionInterp::get_max_speed` pc:305127; catch-up :353122 |
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| UN-3 | AdminEnvirons fog-override RGB tints hardcoded with no retail constant cited (RedFog 0.60/0.05/0.05 etc.); Snapshot replaces fog COLOR only, keeping keyframe distances on an unverified assumption | `src/AcDream.Core/World/WeatherState.cs:350` | Enum semantics cite ACE EnvironChangeType + r12 §5.2; no source for the RGB values or the color-only override scope | A server-forced fog event renders the wrong hue and/or wrong density vs what retail clients showed for the same packet | AdminEnvirons 0xEA60; ACE EnvironChangeType.cs |
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| UN-4 | GfxObj double-sided/negative-surface handling keeps WB's legacy logic (cull-mode double-siding, no reversed-winding duplicate, different neg-surface predicate) while the CellStruct path follows the retail-cited `ConstructMesh` reading | `src/AcDream.App/Rendering/Wb/ObjectMeshManager.cs:1059` (CellStruct contrast :1396-1410) | No recorded justification on the GfxObj side — it is the unmodified WB extraction; the retail citation was added only to the CellStruct path | GfxObj models retail draws via duplicated-reversed-winding get wrong back-face lighting (normals not inverted) or missing/extra negative faces — dark or absent faces from behind | `D3DPolyRender::ConstructMesh` 0x0059dfa0 |
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| UN-5 | Run multiplier applied to backward (and strafe) speed while the wire reports speed 1.0; the 0.65 backward factor IS retail's, the runMul on top is justified only by feel ("~2.4× ratio felt wrong"); strafe cites holtburger, backward cites nothing | `src/AcDream.App/Input/PlayerMovementController.cs:909` | Feel fix (K-fix3); no retail citation for run-scaling backward movement | If retail does NOT run-scale backward, the local body moves up to ~2.4× faster backward than the wire declares — observers dead-reckon slower and see lag/teleport when backing up at run | adjust_motion FUN_00528010 (0.65 only); holtburger common.rs (sidestep) |
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@ -192,20 +191,19 @@ phase-gated — they carry their trigger in their row and should land
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WITH that phase, not before.
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1. **TS-20 — GfxObj DrawingBSP traversal (#113)** — phantom geometry is visible in Holtburg RIGHT NOW; the holistic port handoff already specs the fix; first diagnose the id filter against a door GfxObj.
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2. **UN-2 — GetMaxSpeed contradiction** — the file argues against its own implementation; if the bare-rate reading is right, remote catch-up runs ~4× retail. Settle with one decomp re-read + a cdb catch-up trace; cheap to resolve, expensive to leave.
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3. **TS-27 — Retransmit handling** — sole hard blocker for any non-loopback play; failure mode is silent permanent stalls (entities never spawn). Also fix the stale class-doc gap list while there.
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4. **TS-4 — Path-6 steep slide-tangent shortcut** — landing/contact state diverges on every airborne-steep hit; the L.5+ retail-strict followup is already filed with the missing-ingredient analysis.
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5. **UN-5 — Backward/strafe run multiplier** — potential ~2.4× local-vs-wire speed mismatch on a common input (S at run); one cdb session against retail answers it.
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6. **UN-1 — CheckOtherCells iteration order** — behavior-bearing halt order with a log-cosmetics justification; trivial to fix (iterate CELLARRAY build order, sort only in probe output).
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7. **TS-1 — PrecipiceSlide stop-at-edge** — visible movement mismatch at every cliff/roof edge; diagnostic already records which ingredient is missing.
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8. **TS-22 — adjust_motion port** — active bug-class generator: any new `get_state_velocity` consumer during backward/strafe silently gets zero velocity.
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9. **TS-26 — Position sequence freshness** — real-network correctness; pairs naturally with TS-27 in one transport-hardening pass.
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10. **UN-6 — 200 ms ConnectResponse sleep** — unexplained constant on every login with an intermittent-failure shape; either find the ACE race and cite it, or replace with an acknowledged-ready check.
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11. **UN-4 — GfxObj sides/negative-surface logic** — diagnose against the retail-cited CellStruct interpretation on a known double-sided GfxObj; promote to AP with a citation or align it.
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12. **TS-8 — MagicUpdateEnchantment StatMod parse (#7/#12)** — vitals wrong for the whole session after any buff; parser shape is known from holtburger.
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13. **TS-13 — CallPES/DefaultScript animation hooks** — the blocker comment is stale since C.1.5a shipped PhysicsScriptRunner; possibly a cheap wire-up now.
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14. **UN-3 — AdminEnvirons tints** — invented RGB constants + unverified color-only scope; one decomp lookup against the 0xEA60 handler.
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15. **TS-19 — Legacy ChaseCamera deletion** — already marked "pending the follow-up deletion commit"; its continued existence can mask or manufacture flap symptoms during debugging.
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2. **TS-27 — Retransmit handling** — sole hard blocker for any non-loopback play; failure mode is silent permanent stalls (entities never spawn). Also fix the stale class-doc gap list while there.
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3. **TS-4 — Path-6 steep slide-tangent shortcut** — landing/contact state diverges on every airborne-steep hit; the L.5+ retail-strict followup is already filed with the missing-ingredient analysis.
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4. **UN-5 — Backward/strafe run multiplier** — potential ~2.4× local-vs-wire speed mismatch on a common input (S at run); one cdb session against retail answers it.
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5. **UN-1 — CheckOtherCells iteration order** — behavior-bearing halt order with a log-cosmetics justification; trivial to fix (iterate CELLARRAY build order, sort only in probe output).
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6. **TS-1 — PrecipiceSlide stop-at-edge** — visible movement mismatch at every cliff/roof edge; diagnostic already records which ingredient is missing.
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7. **TS-22 — adjust_motion port** — active bug-class generator: any new `get_state_velocity` consumer during backward/strafe silently gets zero velocity.
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8. **TS-26 — Position sequence freshness** — real-network correctness; pairs naturally with TS-27 in one transport-hardening pass.
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9. **UN-6 — 200 ms ConnectResponse sleep** — unexplained constant on every login with an intermittent-failure shape; either find the ACE race and cite it, or replace with an acknowledged-ready check.
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10. **UN-4 — GfxObj sides/negative-surface logic** — diagnose against the retail-cited CellStruct interpretation on a known double-sided GfxObj; promote to AP with a citation or align it.
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11. **TS-8 — MagicUpdateEnchantment StatMod parse (#7/#12)** — vitals wrong for the whole session after any buff; parser shape is known from holtburger.
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12. **TS-13 — CallPES/DefaultScript animation hooks** — the blocker comment is stale since C.1.5a shipped PhysicsScriptRunner; possibly a cheap wire-up now.
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13. **UN-3 — AdminEnvirons tints** — invented RGB constants + unverified color-only scope; one decomp lookup against the 0xEA60 handler.
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14. **TS-19 — Legacy ChaseCamera deletion** — already marked "pending the follow-up deletion commit"; its continued existence can mask or manufacture flap symptoms during debugging.
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**Phase-gated (do WITH the phase, flagged here so they aren't forgotten):**
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M2 combat must land TS-2 (BspOnlyDispatch terms), TS-5 (CanJump gating),
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