feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
Adds WorldEntitySnapshot, IGameState, IEvents abstractions; WorldEvents implements replay-on-subscribe with per-handler exception swallowing; WorldGameState tracks entities; AppPluginHost exposes all three; stubs wired in Program.cs to keep build green ahead of Task 9 live wiring. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
parent
22f684e8c6
commit
0c0c042dca
10 changed files with 212 additions and 3 deletions
7
src/AcDream.Plugin.Abstractions/IGameState.cs
Normal file
7
src/AcDream.Plugin.Abstractions/IGameState.cs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
// src/AcDream.Plugin.Abstractions/IGameState.cs
|
||||
namespace AcDream.Plugin.Abstractions;
|
||||
|
||||
public interface IGameState
|
||||
{
|
||||
IReadOnlyList<WorldEntitySnapshot> Entities { get; }
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue