fix(ui): port exact paperdoll body selection
Resolve and sample retail's authored nine-color paperdoll click map, preserve local click coordinates, and select the stable highest-priority worn item with the player fallback. Keep targeted-use body clicks routed to self and pin both synthetic and live-DAT conformance. Co-Authored-By: Codex <codex@openai.com>
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16 changed files with 490 additions and 32 deletions
92
src/AcDream.App/UI/Layout/PaperdollClickMap.cs
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92
src/AcDream.App/UI/Layout/PaperdollClickMap.cs
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using AcDream.Core.Items;
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using AcDream.Core.Textures;
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using DatReaderWriter;
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using DatReaderWriter.DBObjs;
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namespace AcDream.App.UI.Layout;
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/// <summary>
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/// CPU-side body-part map used by retail's paperdoll drag mask. Ports
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/// <c>gmPaperDollUI::CreateClickMap @ 0x004A4850</c> and
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/// <c>gmPaperDollUI::GetPaperDollItemUnderMouse @ 0x004A4920</c>.
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/// </summary>
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public sealed class PaperdollClickMap
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{
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public const uint ClickMapEnum = 0x1000000Cu;
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public const uint InterfaceEnumCategory = 7u;
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private readonly byte[] _rgba;
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public int Width { get; }
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public int Height { get; }
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public PaperdollClickMap(byte[] rgba, int width, int height)
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{
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ArgumentNullException.ThrowIfNull(rgba);
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if (width <= 0) throw new ArgumentOutOfRangeException(nameof(width));
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if (height <= 0) throw new ArgumentOutOfRangeException(nameof(height));
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if (rgba.Length < checked(width * height * 4))
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throw new ArgumentException("The RGBA buffer is smaller than the declared map.", nameof(rgba));
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_rgba = rgba;
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Width = width;
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Height = height;
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}
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/// <summary>
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/// Resolves <c>DBObj::GetDIDByEnum(0x1000000C, 7)</c> through the portal master map
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/// and decodes the resulting RenderSurface for exact per-pixel sampling.
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/// The caller owns synchronization around <paramref name="dats"/>.
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/// </summary>
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public static PaperdollClickMap? Load(DatCollection dats)
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{
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ArgumentNullException.ThrowIfNull(dats);
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uint masterDid = (uint)dats.Portal.Header.MasterMapId;
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if (masterDid == 0
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|| !dats.Portal.TryGet<EnumIDMap>(masterDid, out var master)
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|| master is null
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|| !master.ClientEnumToID.TryGetValue(InterfaceEnumCategory, out uint subMapDid)
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|| !dats.Portal.TryGet<EnumIDMap>(subMapDid, out var subMap)
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|| subMap is null
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|| !subMap.ClientEnumToID.TryGetValue(ClickMapEnum, out uint surfaceDid))
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return null;
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if (!dats.Portal.TryGet<RenderSurface>(surfaceDid, out var surface)
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&& !dats.HighRes.TryGet<RenderSurface>(surfaceDid, out surface))
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return null;
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Palette? palette = surface.DefaultPaletteId != 0
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? dats.Get<Palette>(surface.DefaultPaletteId)
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: null;
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DecodedTexture decoded = SurfaceDecoder.DecodeRenderSurface(surface, palette);
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return decoded.Width > 1 && decoded.Height > 1
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? new PaperdollClickMap(decoded.Rgba8, decoded.Width, decoded.Height)
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: null;
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}
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public EquipMask GetBodyLocation(int x, int y)
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{
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if ((uint)x >= (uint)Width || (uint)y >= (uint)Height)
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return EquipMask.None;
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int pixel = (y * Width + x) * 4;
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byte r = _rgba[pixel];
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byte g = _rgba[pixel + 1];
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byte b = _rgba[pixel + 2];
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return (r, g, b) switch
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{
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(0x00, 0x00, 0xFF) => EquipMask.HeadWear,
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(0x00, 0xFF, 0x00) => EquipMask.ChestWear | EquipMask.ChestArmor,
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(0xFF, 0x00, 0x00) => EquipMask.AbdomenWear | EquipMask.AbdomenArmor,
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(0x00, 0xFF, 0xFF) => EquipMask.UpperArmWear | EquipMask.UpperArmArmor,
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(0xFF, 0x00, 0xFF) => EquipMask.LowerArmWear | EquipMask.LowerArmArmor,
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(0xFF, 0xFF, 0x00) => EquipMask.UpperLegWear | EquipMask.UpperLegArmor,
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(0x00, 0x00, 0x80) => EquipMask.LowerLegWear | EquipMask.LowerLegArmor,
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(0x00, 0x80, 0x00) => EquipMask.HandWear,
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(0x80, 0x00, 0x00) => EquipMask.FootWear,
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_ => EquipMask.None,
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};
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}
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}
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