feat(chat): Campaign CH slice CH4 — command registry completion
Brings acdream's / and @ command parsing to parity with the complete
retail registry (130 registered verbs + 22 unregistered GetChannelID
fallback tags = 152 client-parsed verbs), per
docs/research/2026-08-09-chat-retail-command-registry.md.
Parser semantics (retail OnChatCommand/DoCommand):
- : and ; rewrite to "@emote <rest>" before dispatch.
- Verb trailing-comma trim ("@f, hi" == "@f hi") applied at every
verb-lookup site in the catalog and the parser.
- @tell/aliases split the target on the FIRST COMMA, not the first
whitespace token, so multi-word names work ("@tell Aunt Agatha, hi").
- The 22 unregistered GM/faction channel tags (admin, sentinel,
celestialhand, ...) now broadcast for real via a new
RetailChannelTagTable + SendRawChannelCmd bypass, reusing the existing
BuildChatChannel wire builder.
Binding corrections:
- /g, /group, /party -> Fellowship (0x800), not General.
- /rp -> reply alias (retail's own help text confirms "@r or @rp"), not
Roleplay; /role (an acdream invention) deleted.
- /allegiance, /all -> the allegiance management command
(RetailClientCommandCatalog), not a channel verb.
- /house no longer swallows unrecognized subcommands with a local usage
error; they now correctly fall through to ACE.
- @mr/@pr pinned as permanently non-executable (retail registers them
with a null function pointer).
New verbs with real local execution: endurance, speaker, title (silent,
AP-182), chat, notell, join, leave, permit, hslist, index, clist, on,
off, alh/ah (+ "@allegiance hometown"/"ho"), "@allegiance info",
"@house abandon"; a missing-alias sweep across pkl/hou/message_types/
msgtypes/msg_types/rt/send/whisper/w/vassal/covassal/co-vassals/c/
fellows/group/party/guild/gu/cg/ct/clfg/crp/soc/o; the non-retail
inventions gen/cv/lookingforgroup/tr/role/h are deleted. New Core.Net
wire builders (IndexChannels, ListChannels, AddChannel, RemoveChannel,
RecallAllegianceHometown, AllegianceInfoRequest, ListAvailableHouses,
AddPlayerPermission, RemovePlayerPermission, AbandonHouse) are all
parameterless or single-field payloads cross-checked against ACE's
GameAction readers, not guessed.
Deferred (filed as #360/#361/#362, register rows TS-68/TS-69/TS-70):
the ~22 remaining allegiance/house subcommands + standalone @motd
(largest single item, needs its own slice per the doc), the three
still-inert pure-local commands (day/log/render), and the inbound
GameEvent responses for the new outbound requests. All correctly fall
through to ACE server-passthrough rather than being silently swallowed
or faking success.
RetailCommandRegistryConformanceTests pins the complete 152-verb
registry against production: every verb resolves through exactly one
production surface if Implemented, through none if HelpOnly/
ServerPassthrough, and two reverse-direction tests fail the build if
RetailClientCommandCatalog or ChatInputParser ever claims a verb
outside this registry again. Final tally: 138 Implemented / 5
ServerPassthrough / 9 HelpOnly = 152.
Release suite: 12,190 passed / 4 skipped / 0 failed (up from CH3's
11,964/4/0).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
9247d5d5b5
commit
090825e703
23 changed files with 2069 additions and 97 deletions
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@ -90,13 +90,156 @@ public sealed class RetailClientCommandCatalogTests
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Assert.True(match.HasValidArguments);
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}
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[Fact]
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public void UnsupportedHouseSubcommand_RemainsClientOwnedAndShowsUsage()
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[Theory]
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[InlineData("/house open")]
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[InlineData("/house close")]
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[InlineData("/house guest add Bob")]
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[InlineData("/house storage add Bob")]
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[InlineData("/house nope")]
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[InlineData("/house available")]
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public void UnsupportedHouseSubcommand_FallsThroughToServerPassthrough(string input)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch("/house nope", out var match));
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// Campaign CH slice CH4 (2026-08-09), Tier 1 fix #4: unrecognized
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// house subcommands must reach ACE (TS-68), not be swallowed
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// locally with a wrong usage message.
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Assert.False(RetailClientCommandCatalog.TryMatch(input, out _));
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}
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[Theory]
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[InlineData("/house abandon", ClientCommandId.HouseAbandon)]
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[InlineData("/house re", ClientCommandId.HouseRecall)]
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[InlineData("/house ma", ClientCommandId.MansionRecall)]
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[InlineData("/hou recall", ClientCommandId.HouseRecall)]
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public void HouseAliasesAndShortcuts_Resolve(string input, ClientCommandId expected)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expected, match.Command);
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Assert.True(match.HasValidArguments);
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}
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[Theory]
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[InlineData("/allegiance boot Bob")]
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[InlineData("/allegiance ban add Bob")]
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[InlineData("/allegiance motd")]
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[InlineData("/allegiance")]
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[InlineData("/all officer add 2 Bob")]
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public void UnsupportedAllegianceSubcommand_FallsThroughToServerPassthrough(string input)
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{
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// Same Tier-1-class fix, applied to the allegiance management
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// dispatcher (TS-68): unrecognized subcommands reach ACE.
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Assert.False(RetailClientCommandCatalog.TryMatch(input, out _));
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}
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[Theory]
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[InlineData("/allegiance hometown", ClientCommandId.AllegianceHometown, "")]
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[InlineData("/allegiance ho", ClientCommandId.AllegianceHometown, "")]
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[InlineData("/alh", ClientCommandId.AllegianceHometown, "")]
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[InlineData("/ah", ClientCommandId.AllegianceHometown, "")]
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[InlineData("/allegiance info", ClientCommandId.AllegianceInfo, "")]
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[InlineData("/allegiance info Bob", ClientCommandId.AllegianceInfo, "Bob")]
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[InlineData("/all info Bob", ClientCommandId.AllegianceInfo, "Bob")]
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public void AllegianceImplementedSubcommands_Resolve(
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string input, ClientCommandId expected, string expectedArguments)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expected, match.Command);
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Assert.True(match.HasValidArguments);
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Assert.Equal(expectedArguments, match.Arguments);
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}
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[Theory]
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[InlineData("/pkl", ClientCommandId.EnterPkLite)]
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[InlineData("/message_types", ClientCommandId.ListMessageTypes)]
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[InlineData("/msgtypes", ClientCommandId.ListMessageTypes)]
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[InlineData("/msg_types", ClientCommandId.ListMessageTypes)]
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[InlineData("/endurance", ClientCommandId.Endurance)]
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[InlineData("/speaker", ClientCommandId.Speaker)]
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[InlineData("/index", ClientCommandId.IndexChannels)]
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public void MissingAliasesSweep_Resolve(string input, ClientCommandId expected)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expected, match.Command);
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Assert.True(match.HasValidArguments);
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}
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[Theory]
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[InlineData("/chat on")]
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[InlineData("/chat off")]
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[InlineData("/notell on")]
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[InlineData("/notell off")]
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public void ChatNoTellToggle_ValidArguments_Resolve(string input)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.True(match.HasValidArguments);
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}
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[Fact]
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public void ChatToggle_InvalidArgument_IsRejected()
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{
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Assert.True(RetailClientCommandCatalog.TryMatch("/chat maybe", out var match));
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Assert.False(match.HasValidArguments);
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}
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[Theory]
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[InlineData("/join allegiance")]
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[InlineData("/join general")]
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[InlineData("/leave society")]
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[InlineData("/leave soc")]
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public void JoinLeave_ValidTags_Resolve(string input)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.True(match.HasValidArguments);
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}
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[Fact]
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public void JoinLeave_InvalidTag_IsRejected()
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{
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Assert.True(RetailClientCommandCatalog.TryMatch("/join nonsense", out var match));
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Assert.False(match.HasValidArguments);
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}
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[Theory]
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[InlineData("/permit add Bob", true)]
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[InlineData("/permit remove Bob", true)]
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[InlineData("/permit add", false)]
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[InlineData("/permit maybe Bob", false)]
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public void Permit_ArgumentShape(string input, bool expectedValid)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expectedValid, match.HasValidArguments);
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}
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[Theory]
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[InlineData("/hslist Cottage", true)]
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[InlineData("/hslist mansion", true)]
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[InlineData("/hslist nonsense", false)]
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public void HouseAvailableList_ArgumentShape(string input, bool expectedValid)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expectedValid, match.HasValidArguments);
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}
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[Theory]
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[InlineData("/clist fellowship", true)]
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[InlineData("/on admin", true)]
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[InlineData("/off nonsense", false)]
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public void ChannelArgumentCommands_ResolveTagsAgainstRetailChannelTagTable(string input, bool expectedValid)
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{
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Assert.True(RetailClientCommandCatalog.TryMatch(input, out var match));
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Assert.Equal(expectedValid, match.HasValidArguments);
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}
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[Fact]
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public void MrPr_AreNeverExecutable()
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{
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// Retail registers @mr/@pr with a NULL function pointer — they
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// must never resolve as client-owned commands (Tier B.9).
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Assert.False(RetailClientCommandCatalog.TryMatch("/mr", out _));
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Assert.False(RetailClientCommandCatalog.TryMatch("/pr", out _));
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Assert.False(RetailClientCommandCatalog.TryMatch("/mr hello", out _));
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Assert.False(RetailClientCommandCatalog.TryMatch("/pr hello", out _));
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}
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[Fact]
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public void LifestoneArgument_IsRecognizedButInvalid()
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{
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