feat: port retail magic lifecycle and retained spell UI
Complete the retail cast-intent, target, component, enchantment, and busy-state paths; mount the DAT-authored spell bar, spellbook, component book, effects panels, and shared panel lifecycle; and add scoped input plus conformance coverage. Co-Authored-By: Codex <noreply@openai.com>
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84 changed files with 17822 additions and 1051 deletions
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@ -61,6 +61,72 @@ public sealed class SpellbookTests
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Assert.Equal(600f, e.Duration, 4);
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}
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[Fact]
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public void OnEnchantmentAdded_SameLayerDifferentSpell_RemainsDistinct()
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{
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var book = new Spellbook();
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book.OnEnchantmentAdded(42, 7, 300f, 0);
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book.OnEnchantmentAdded(43, 7, 600f, 0);
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Assert.Equal(2, book.ActiveCount);
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}
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[Fact]
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public void LiveEnchantments_NewIdentityInsertsAtRetailListHead()
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{
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var book = new Spellbook();
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book.OnEnchantmentAdded(Effect(1u, layer: 1u, category: 12u));
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book.OnEnchantmentAdded(Effect(2u, layer: 2u, category: 12u));
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Assert.Equal(2u, Assert.Single(book.EnchantmentsInEffectSnapshot).SpellId);
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}
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[Fact]
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public void LiveEnchantment_ExistingIdentityRefreshKeepsListPosition()
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{
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var book = new Spellbook();
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book.OnEnchantmentAdded(Effect(1u, layer: 1u, category: 12u));
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book.OnEnchantmentAdded(Effect(2u, layer: 2u, category: 12u));
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book.OnEnchantmentAdded(Effect(1u, layer: 1u, category: 12u));
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Assert.Equal(2u, Assert.Single(book.EnchantmentsInEffectSnapshot).SpellId);
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}
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[Fact]
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public void ManifestEnchantments_PreserveReceivedListOrder()
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{
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var book = new Spellbook();
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book.ReplaceManifest(
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new Dictionary<uint, float>(),
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[Effect(1u, layer: 1u, category: 12u), Effect(2u, layer: 2u, category: 12u)],
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[],
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[],
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0x3FFFu);
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Assert.Equal(1u, Assert.Single(book.EnchantmentsInEffectSnapshot).SpellId);
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}
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[Fact]
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public void ReplaceManifest_ReplacesFavoritesFiltersAndDesiredComponents()
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{
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var book = new Spellbook();
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book.OnSpellLearned(999);
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book.ReplaceManifest(
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new Dictionary<uint, float> { [42] = 123f },
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[new ActiveEnchantmentRecord(50, 2, 60, 1)],
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[new uint[] { 42, 43 }],
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[(100u, 25u)],
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0xA5u);
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Assert.False(book.Knows(999));
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Assert.True(book.Knows(42));
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Assert.Equal(new uint[] { 42, 43 }, book.GetFavorites(0));
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Assert.Equal(25u, book.DesiredComponents[100]);
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Assert.Equal(0xA5u, book.SpellbookFilters);
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Assert.Equal(1, book.ActiveCount);
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}
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[Fact]
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public void OnEnchantmentRemoved_FiresEvent()
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{
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@ -76,18 +142,49 @@ public sealed class SpellbookTests
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}
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[Fact]
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public void OnPurgeAll_RemovesAllEnchantments_FiresPerRecord()
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public void OnPurgeAll_RemovesOnlyFiniteMultAndAddEnchantments()
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{
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var book = new Spellbook();
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book.OnEnchantmentAdded(1, 1, 100f, 0);
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book.OnEnchantmentAdded(2, 2, 100f, 0);
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book.OnEnchantmentAdded(3, 3, 100f, 0);
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book.OnEnchantmentAdded(new(1, 1, 100, 0, Bucket: 1));
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book.OnEnchantmentAdded(new(2, 2, 100, 0, Bucket: 2));
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book.OnEnchantmentAdded(new(3, 3, -1, 0, Bucket: 2));
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book.OnEnchantmentAdded(new(4, 4, 100, 0, Bucket: 4));
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book.OnEnchantmentAdded(new(5, 5, 100, 0, Bucket: 8));
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int removals = 0;
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book.EnchantmentRemoved += _ => removals++;
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book.OnPurgeAll();
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Assert.Equal(3, removals);
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Assert.Equal(0, book.ActiveCount);
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Assert.Equal(2, removals);
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Assert.Equal(3, book.ActiveCount);
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Assert.Equal([3u, 4u, 5u],
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book.ActiveEnchantmentSnapshot.Select(record => record.SpellId).Order().ToArray());
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}
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[Fact]
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public void OnPurgeBad_UsesStatModBeneficialFlag_AndPreservesPermanent()
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{
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const uint Beneficial = 0x02000000u;
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var book = new Spellbook();
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book.OnEnchantmentAdded(new(1, 1, 100, 0, StatModType: 0, Bucket: 1));
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book.OnEnchantmentAdded(new(2, 2, 100, 0, StatModType: Beneficial, Bucket: 2));
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book.OnEnchantmentAdded(new(3, 3, -1, 0, StatModType: 0, Bucket: 2));
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book.OnEnchantmentAdded(new(4, 4, 100, 0, StatModType: 0, Bucket: 8));
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book.OnPurgeBadEnchantments();
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Assert.Equal([2u, 3u, 4u],
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book.ActiveEnchantmentSnapshot.Select(record => record.SpellId).Order().ToArray());
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}
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private static ActiveEnchantmentRecord Effect(uint spellId, uint layer, uint category)
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=> new(
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SpellId: spellId,
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LayerId: layer,
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Duration: 60d,
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CasterGuid: 1u,
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Bucket: 1u,
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StartTime: 10d,
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SpellCategory: category,
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PowerLevel: 7u);
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}
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