feat: port retail magic lifecycle and retained spell UI
Complete the retail cast-intent, target, component, enchantment, and busy-state paths; mount the DAT-authored spell bar, spellbook, component book, effects panels, and shared panel lifecycle; and add scoped input plus conformance coverage. Co-Authored-By: Codex <noreply@openai.com>
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84 changed files with 17822 additions and 1051 deletions
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@ -113,6 +113,24 @@ public static class FixtureLoader
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public static ElementInfo LoadFpsDisplayInfos()
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=> LoadInfos("smartbox_fps_2100000F.json");
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public static ImportedLayout LoadPositiveEffects()
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=> LayoutImporter.Build(LoadPositiveEffectsInfos(), _ => (0u, 0, 0), null);
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public static ElementInfo LoadPositiveEffectsInfos()
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=> LoadInfos("effects_positive_2100001B.json");
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public static ImportedLayout LoadNegativeEffects()
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=> LayoutImporter.Build(LoadNegativeEffectsInfos(), _ => (0u, 0, 0), null);
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public static ElementInfo LoadNegativeEffectsInfos()
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=> LoadInfos("effects_negative_2100001B.json");
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public static ImportedLayout LoadIndicators()
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=> LayoutImporter.Build(LoadIndicatorsInfos(), _ => (0u, 0, 0), null);
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public static ElementInfo LoadIndicatorsInfos()
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=> LoadInfos("indicators_21000071.json");
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// ── Shared loader ────────────────────────────────────────────────────────
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private static AcDream.App.UI.Layout.ElementInfo LoadInfos(string fileName)
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