feat: port retail magic lifecycle and retained spell UI
Complete the retail cast-intent, target, component, enchantment, and busy-state paths; mount the DAT-authored spell bar, spellbook, component book, effects panels, and shared panel lifecycle; and add scoped input plus conformance coverage. Co-Authored-By: Codex <noreply@openai.com>
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84 changed files with 17822 additions and 1051 deletions
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@ -41,4 +41,21 @@ public sealed record SpellMetadata(
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int ManaCost,
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bool IsDebuff,
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bool IsFellowship,
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string Description);
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string Description,
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int SortKey,
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int Difficulty,
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uint Flags,
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int Generation,
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bool IsFastWindup,
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bool IsOffensive,
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bool IsUntargeted,
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float Speed,
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uint CasterEffect,
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uint TargetEffect,
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uint TargetMask,
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int SpellType)
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{
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public bool IsSelfTargeted => (Flags & 0x00000008u) != 0;
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public bool IsBeneficial => (Flags & 0x00000004u) != 0;
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public bool IsProjectile => (Flags & 0x00000100u) != 0;
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}
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