perf(physics): cut production traversal to flat assets
Make prepared flat BSP data authoritative for gameplay while retaining the parsed graph only as an exact sampled referee. Fail production publication when collision package data is genuinely absent, keep idempotent already-cached publication valid, and move cell membership, floor lookup, camera diagnostics, and live/static shape bounds onto the flat representation. Validated by 8,402 Release tests, a strict dense-Arwic connected gate with 46,309/46,309 exact referee matches, and graceful shutdown. Co-authored-by: Codex <codex@openai.com>
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@ -143,8 +143,8 @@ public readonly record struct FlatPhysicsBspNode(
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/// <summary>
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/// Immutable, deterministic pre-order representation of a retail physics BSP.
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/// It changes source storage only; traversal order and behavior remain defined
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/// by the graph oracle until Slice I6.
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/// It changes source storage only; traversal order and behavior remain the
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/// retail port pinned by the graph differential oracle.
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/// </summary>
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public sealed class FlatPhysicsBsp
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{
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