fix(ui): select retained items on mouse down
Port UIElement_ListBox's press-time selection ordering through the shared retained item-list contract. Inventory, loot, paperdoll, and physical shortcuts now update canonical selection before release or drag promotion, while target-mode consumption suppresses drag and release-time activation. Co-authored-by: Codex <codex@openai.com>
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18 changed files with 292 additions and 62 deletions
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@ -222,9 +222,10 @@ present in the authored base name. Empty `AddItemInfo` calls are retained as
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real report fragments, restoring retail's intentional blank rows after
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workmanship, before armor level, around rating/special-property blocks, and at
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the later use/item-level boundaries. Focused wire, projection, object-table,
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title, and boots-layout fixtures protect the full path. The Release solution
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build and 3,533 App tests / 3 skips plus 7,956 complete-solution tests /
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5 skips pass; the connected boots comparison is the remaining visual gate.
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title, and boots-layout fixtures protect the full path. With the subsequent
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right-click and press-time retained-item input ports, the Release solution
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build and 3,548 App tests / 3 skips plus 7,979 complete-solution tests /
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5 skips pass.
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The world right-click follow-up ports
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`UIElement_SmartBoxWrapper::MouseUp @ 0x004E5820` and the
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@ -241,6 +242,13 @@ The retained follow-up ports the separate
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backpack, side-bag, loot, paperdoll-slot, or physical toolbar cell now selects
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its item and enters that same appraisal owner on a completed right-click.
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Right-button movement cancels the click and can never begin an item drag.
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The input-latency follow-up ports `UIElement_ListBox::MouseDown @ 0x0046E3A0`
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and the physical left-click branch of
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`UIElement_ItemList::ListenToElementMessage @ 0x004E4D50`. Canonical selection
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and the retained green frame update during left-button down, before the
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three-pixel drag threshold. Target mode is offered first. Opening, using,
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equipping, looting, and shortcut activation remain completed-click or
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double-click actions and are suppressed when target mode consumed the press.
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## Slice 1 — spell-bar overflow arrows
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