fix(core): UCG Stage 1 — ResolvePortalPolygon all-or-nothing (match BuildLoadedCell)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2 changed files with 41 additions and 5 deletions
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@ -40,4 +40,36 @@ public class EnvCellFromDatTests
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Assert.Equal(Vector3.Zero, env.LocalBoundsMax);
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Assert.Null(env.ContainmentBsp);
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}
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[Fact]
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public void FromDat_PortalPolygonMissingAVertex_YieldsEmptyPolygonLocal()
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{
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var cellStruct = new CellStruct
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{
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VertexArray = new VertexArray { Vertices = new Dictionary<ushort, SWVertex>
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{
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[0] = new SWVertex { Origin = new Vector3(0, 0, 0) },
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[1] = new SWVertex { Origin = new Vector3(1, 0, 0) },
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// vertex 2 intentionally MISSING
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}},
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Polygons = new Dictionary<ushort, Polygon>
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{
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[0] = new Polygon { VertexIds = new List<short> { 0, 1, 2 } },
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},
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};
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var dat = new DatEnvCell
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{
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Flags = (EnvCellFlags)0,
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CellPortals = new List<DatCellPortal>
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{
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new() { OtherCellId = 0x0105, PolygonId = 0, OtherPortalId = 0, Flags = (PortalFlags)0 },
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},
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VisibleCells = new List<ushort>(),
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};
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var env = EnvCell.FromDat(0xA9B40104u, dat, cellStruct, Matrix4x4.Identity);
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Assert.Single(env.Portals);
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Assert.Empty(env.Portals[0].PolygonLocal);
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}
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}
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