fix(core): UCG Stage 1 — ResolvePortalPolygon all-or-nothing (match BuildLoadedCell)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
5bc72d5cd1
commit
03f08f00c1
2 changed files with 41 additions and 5 deletions
|
|
@ -76,11 +76,15 @@ public sealed class EnvCell : ObjCell
|
|||
|
||||
private static IReadOnlyList<Vector3> ResolvePortalPolygon(CellStruct cellStruct, ushort polygonId)
|
||||
{
|
||||
if (!cellStruct.Polygons.TryGetValue(polygonId, out var poly)) return Array.Empty<Vector3>();
|
||||
var verts = new List<Vector3>(poly.VertexIds.Count);
|
||||
foreach (var vid in poly.VertexIds)
|
||||
if (cellStruct.VertexArray.Vertices.TryGetValue((ushort)vid, out var v))
|
||||
verts.Add(new Vector3(v.Origin.X, v.Origin.Y, v.Origin.Z));
|
||||
if (!cellStruct.Polygons.TryGetValue(polygonId, out var poly) || poly.VertexIds.Count < 3)
|
||||
return Array.Empty<Vector3>();
|
||||
var verts = new Vector3[poly.VertexIds.Count];
|
||||
for (int i = 0; i < poly.VertexIds.Count; i++)
|
||||
{
|
||||
if (!cellStruct.VertexArray.Vertices.TryGetValue((ushort)poly.VertexIds[i], out var v))
|
||||
return Array.Empty<Vector3>(); // any miss -> empty (matches BuildLoadedCell:5686-5691)
|
||||
verts[i] = new Vector3(v.Origin.X, v.Origin.Y, v.Origin.Z);
|
||||
}
|
||||
return verts;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue