chore: phase 0 — skeleton + dat asset inventory
Brand-new solution targeting .NET 10, using Chorizite.DatReaderWriter 2.1.4 to walk a retail AC dat directory and print how many of each asset type live in client_portal / client_cell_1 / client_highres / client_local_English. Opens the four dats in ~16 ms and counts 887,381 indexed assets across 40+ tracked DBObj types. Cell-database terrain (LandBlock, LandBlockInfo, EnvCell) uses mask-based IDs that DatReaderWriter 2.1.4's GetAllIdsOfType<T> does not support; worked around with a manual b-tree walk in CountCellByLow16. Sanity check: LandBlock count is 65,025 = 255 x 255, exactly the AC world grid. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
commit
020ec2a35d
5 changed files with 227 additions and 0 deletions
24
.gitignore
vendored
Normal file
24
.gitignore
vendored
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
# Build output
|
||||
bin/
|
||||
obj/
|
||||
out/
|
||||
|
||||
# Rider / VS
|
||||
.idea/
|
||||
.vs/
|
||||
*.user
|
||||
*.suo
|
||||
|
||||
# NuGet
|
||||
*.nupkg
|
||||
packages/
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Reference repos and retail client (large, not our code, separate licenses)
|
||||
references/
|
||||
|
||||
# Claude Code session state
|
||||
.claude/
|
||||
Loading…
Add table
Add a link
Reference in a new issue