Mosswart Massacre for OpenAC (owner-only)
Find a file
Erik 5b3179dd75 character_stats: the full character frame, five seconds after login and every ten minutes
Fields, order and types as the original sent them. Values follow the
original's client library where it matters: race and gender are the player's
string properties, birth the creation time as a US date (explicit pattern, so
no newer-culture space quirk), burden the units over 150 times effective
strength truncated to a percent, capacity with the carrying augmentation, and
properties the player's integer properties minus the original's blacklist.
Attributes, vitals and skills carry unbuffed values, creation being the value
before experience was spent. Titles, the allegiance tree and luminance total
come through seams that the plugin API additions fill; until then they are
null, as the original sent them before the matching server message arrived.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 12:33:15 +02:00
src/OpenAC.MosswartMassacre character_stats: the full character frame, five seconds after login and every ten minutes 2026-09-25 12:33:15 +02:00
tests/OpenAC.MosswartMassacre.Tests character_stats: the full character frame, five seconds after login and every ten minutes 2026-09-25 12:33:15 +02:00
.gitattributes Slice 2: telemetry, vitals, chat, spawn/portal, rare, kills and combat stats 2026-09-25 12:12:22 +02:00
.gitignore Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
Directory.Build.props Vital sharing across computers through the backend 2026-09-25 12:24:00 +02:00
Directory.Packages.props Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
global.json Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
NuGet.Config Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
OpenAC.MosswartMassacre.slnx Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
README.md Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00

Mosswart Massacre for OpenAC

A private OpenAC port of the Mosswart Massacre DECAL plugin: it streams telemetry, vitals, chat, inventory, combat and character stats to the Mosswart Overlord backend, shares vitals and debuffs across machines, runs the commands typed into the Overlord chat box, keeps the flag tracker and syncs metas.

The backend contract is fixed. Every frame this plugin sends or accepts is byte-for-byte what the DECAL plugin sent and accepted; the golden tests under tests/ pin each one. Change a frame only together with the backend.

Building

The plugin contract comes from the OpenAC release of the version named in Directory.Build.props (PluginApiPackageVersion). Put that release's AcDream.Plugin.Abstractions.<version>.nupkg in packages-local/:

gh release download v0.1.18 -R eriknihlen/OpenAC -p "AcDream.Plugin.Abstractions.0.1.18.nupkg" -D packages-local
dotnet build OpenAC.MosswartMassacre.slnx
dotnet test OpenAC.MosswartMassacre.slnx

Installing

Copy src/OpenAC.MosswartMassacre/bin/<config>/net10.0/ (the dll, its .deps.json, Newtonsoft.Json.dll, plugin.json and the markup) into %LOCALAPPDATA%\acdream\plugins\openac.mosswartmassacre\.

First run

Streaming is off until you turn it on. The shared secret is never compiled in:

/mm ws secret <the backend's shared secret>
/mm ws enable

/mm help lists every command.