Mosswart Massacre for OpenAC (owner-only)
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Erik 32878d825e
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Test server: a dropped connection closes on every platform
On Linux, aborting the server-side WebSocket left the TCP connection open,
so the client never saw the drop and the reconnect test timed out on the
Gitea runner. Ending the response closes it everywhere, as a real server's
drop does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 16:03:22 +02:00
.forgejo/workflows Temporary: fix the failure-report step 2026-09-26 16:01:46 +02:00
src/OpenAC.MosswartMassacre Build, test and release on the club Gitea 2026-09-26 16:00:00 +02:00
tests/OpenAC.MosswartMassacre.Tests Test server: a dropped connection closes on every platform 2026-09-26 16:03:22 +02:00
tools Build, test and release on the club Gitea 2026-09-26 16:00:00 +02:00
.gitattributes Slice 2: telemetry, vitals, chat, spawn/portal, rare, kills and combat stats 2026-09-25 12:12:22 +02:00
.gitignore Build against plugin API 0.1.19-mm.1; item header words from the host 2026-09-25 12:58:43 +02:00
Directory.Build.props Build against the released OpenAC 0.1.19 plugin contract 2026-09-26 06:36:44 +02:00
Directory.Packages.props Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
global.json Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
NuGet.Config Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
OpenAC.MosswartMassacre.slnx Skeleton: plugin root, backend socket, /mm router, settings, test harness 2026-09-25 12:03:00 +02:00
README.md One plugin-bar button and one tabbed window, as the original 2026-09-26 06:56:10 +02:00

Mosswart Massacre for OpenAC

A private OpenAC port of the Mosswart Massacre DECAL plugin: it streams telemetry, vitals, chat, inventory, combat and character stats to the Mosswart Overlord backend, shares vitals and debuffs across machines, runs the commands typed into the Overlord chat box, keeps the flag tracker and syncs metas.

The backend contract is fixed. Every frame this plugin sends or accepts is byte-for-byte what the DECAL plugin sent and accepted; the golden tests under tests/ pin each one. Change a frame only together with the backend.

Building

The plugin contract is AcDream.Plugin.Abstractions of the version named in Directory.Build.props (PluginApiPackageVersion), currently 0.1.19, the OpenAC 0.1.19 release. Put that release's package in packages-local/; an OpenAC client from 0.1.19 on loads the plugin.

gh release download v0.1.19 --repo eriknihlen/OpenAC -p "AcDream.Plugin.Abstractions.0.1.19.nupkg" -D packages-local
dotnet build OpenAC.MosswartMassacre.slnx
dotnet test OpenAC.MosswartMassacre.slnx

Installing

Copy src/OpenAC.MosswartMassacre/bin/<config>/net10.0/ (the dll, its .deps.json, Newtonsoft.Json.dll, plugin.json and the markup) into %LOCALAPPDATA%\acdream\plugins\openac.mosswartmassacre\.

First run

Streaming is off until you turn it on. The shared secret is never compiled in:

/mm ws secret <the backend's shared secret>
/mm ws enable

/mm help lists every command.

The plugin has one button on the plugin bar, MM. Its Metas tab downloads the club's metas and navs into the shared VTank profile folder the client configures (by default %LOCALAPPDATA%\OpenAC\vtank), under mosstank\metas and mosstank\navs, where MossTank loads them; the tab shows both folders.

Testing against a stand-in backend

tools/FrameRecorder accepts the plugin's socket like the backend does, records every frame to a JSON-lines file, relays share_* frames between subscribed clients as the backend does, and compares two recordings by frame shape:

dotnet run --project tools/FrameRecorder -- record 18765 frames.jsonl
/mm ws url ws://localhost:18765/websocket/
dotnet run --project tools/FrameRecorder -- compare decal.jsonl port.jsonl