using AcDream.Plugin.Abstractions;
namespace OpenAC.MosswartMassacre.Tests.Fakes;
///
/// A peer network that records what a plugin imports and hands back the casts
/// this client announced.
///
public sealed class FakeNetwork : INetworkAutomation
{
public bool IsAvailable { get; set; } = true;
public List ImportedClients { get; } = [];
public List<(uint Caster, uint Target, uint Spell, int Skill, double Seconds, bool Landed)> ImportedCasts { get; } = [];
/// What this client announced, as reports it.
public List OwnCasts { get; } = [];
/// Whether an import is accepted.
public bool AcceptImports { get; set; } = true;
public IReadOnlyList CaptureClients() => ImportedClients;
public IReadOnlyList CaptureOwnCasts(long afterSequence) =>
[.. OwnCasts.Where(cast => cast.Sequence > afterSequence)];
public bool ImportRemoteClient(PluginNetworkClient client)
{
ImportedClients.Add(client);
return AcceptImports;
}
public bool ImportRemoteCast(
uint casterObjectId,
uint targetObjectId,
uint spellId,
int effectiveSkill,
double secondsRemaining,
bool landed)
{
ImportedCasts.Add((casterObjectId, targetObjectId, spellId, effectiveSkill, secondsRemaining, landed));
return AcceptImports;
}
}
/// A dungeon-map surface whose sealed landblocks a test names.
public sealed class FakeDungeonMap : IDungeonMapAutomation
{
public HashSet SealedLandblocks { get; } = [];
public bool IsSealedDungeon(uint cellId) =>
(cellId & 0xFFFFu) >= 0x100u && SealedLandblocks.Contains(cellId & 0xFFFF0000u);
}
/// An allegiance surface a test fills in.
public sealed class FakeAllegiance : IAllegianceAutomation
{
public bool IsAvailable { get; set; } = true;
public PluginAllegianceSnapshot Snapshot { get; set; }
}
/// A status board whose lines a test sets.
public sealed class FakeStatusBoard : IPluginStatusBoard
{
public Dictionary<(string PluginId, string Key), string> Lines { get; } = [];
public bool IsAvailable => true;
public bool Publish(string key, string? value)
{
if (value is null)
Lines.Remove(("openac.mosswartmassacre", key));
else
Lines[("openac.mosswartmassacre", key)] = value;
return true;
}
public bool TryRead(string pluginId, string key, out string value) =>
Lines.TryGetValue((pluginId, key), out value!);
}